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The release S.T.A.L.K.E.R.: Rebuild texture pack, you have been waiting for this and it finally happened!

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This is a global texture mod (aka pack) called "S.T.A.L.K.E.R.: Rebuild texture pack" ver. 1.0

By downloading the "Rebuild texture pack", you agree to the terms of use.

The main task of the texture pack is to correct the defects and shortcomings of the original
and try to achieve a good picture that meets the needs of our time.

You can use my texture pack both in the original game and in mods
(builds) ONLY exclusively for personal use.

Any commercial use of the texture pack (and) or for personal gain is prohibited.

The texture pack is intended solely for your personal use (therefore you have no right to give,
sell, lend, give, assign, sublicense or otherwise
transfer to anyone) and does not give you any ownership rights to the texture pack.

You cannot use or exploit any parts of the texture pack as part of your personal projects
(game, servers, mods, updates, repacks or "builds").

It is strictly forbidden to modify (and) or make any changes
to my texture pack in any way.

Copying the texture pack or its individual parts (individual elements from the pack)
on party resources (cloud disks, torrents) - is strictly prohibited.

Do not take any actions with respect to the texture pack that would violate any copyrights.

I also have the right to change these terms of use if I deem it necessary, for example,
for legal reasons or to reflect changes.

When posting information about fashion, on third-party resources, for example, on your website,
including with a download link, it is mandatory specify the author and an active link to my
communities (, ), as well as fill out a detailed
description about the texture pack (what engine should be, system requirements, how to install, etc.).

When using my texture pack, as well as as part of certain assemblies with the participation of my
texture pack in the media (mass media) (streams, videos, reviews, etc., etc.) - be sure to specify links,
hashtags and the name of the pack (for example, in the description and (or) in the title), this
will also help in the development of my project. I hope for your adequate understanding.

To contact me on questions about fashion for the Russian audience, write here:,
for ENG and foreign audience here: .

How to install:
Before installing the texture pack , just in case, make a backup of original textures, suddenly you
don't like my vision and my texture pack will violate your style or your idea or you won't like it.
Download from Google drive by clicking on the link
S.T.A.L.K.E.R. Rebuild texture pack ver. 1.0
After downloading, open the archive using WinRAR or a similar program, unpack
everything in the root folder and the game, example:
"D:\Games\"S.T.A.L.K.E.R.: Rebuild", if required replacing the gamedata folder,
then we agree with the replacement.

Textures were created exclusively for the OGSR Engine, as it works well with unloading a
large amount of memory, while on the original, you most likely will not even load the location.
Therefore, this texture pack is exclusively for Shadows of Chernobyl and modifications built on the
OGSR engine. Just as important: install the game and the texture pack on SSD or MVME drive,
since a regular HDD will not provide the required speed for the OGSR Engine.

System requirements:
GPU Nvidia GeForce GTX950 4Gb and above, CPU fx8320 and above, 16Gb RAM
DDR3 1333 MHz, SSD or MVME drive.

From myself:
Please note that the development of the texture pack, despite the fact that it has been going on
since 2018, in fact, it still remains at the initial stage, because:
1.) I do everything alone.
2.) Not all textures have been completed yet (although there are more than 4100 thousand of them),
many of them do not suit mein terms of quality, I will solve this issue in version 2.0.
3.) Also an important point, textures in the form of certain specifics of the game were created mainly
for ent games and cloudy weather (I tried to make them darker to simulate getting wet,
but I think this experiment is not entirely successful and I will smoothly redo everything), and were
also made for purely MY PERSONAL vision and how I personally would like to see the game.
4.) It is important to understand that in the course of work, the textures will be supplemented with
details (cracks, seams, scuffs, rust stains, etc.) and other little things, after I make the base in
the form of "clean" textures. Also, some textures can be removed (for example, "stub" textures, or
those that just upset me and replaced with newly created ones - this is normal, often in the course
of work, something becomes irrelevant to me, the vision of the details may change and as a result, the
parts of the project themselves.

At the moment, these are textures exclusively for the "Shadow of Chernobyl" game, so when using
my texture pack on other parts of the game series, you must understand that this is exclusively your
initiative and for obvious reasons this version will NOT be compatible with other parts of
the game. I will also immediately answer the question, will there be an adaptation to other
parts of the series of games like COP and CS? - Yes, but first you need to do for SCOH.

I also want to add that the my texture pack includes the work of Ivan Danko (THE DEAD ZONE), which
he kindly provided me for integration into my texture pack, namely the textures of his grass for the
terrain, for which he has a special HUGE thanks, and I also leave links to his YouTube channel and Modb:
youtube channel DeadZoneIvanDanko
moddb Dead-Zone

Also on my own I want to recommend a mod called Radiophobia 3, which, in combination with my mod, gives exactly the picture that you can see in the screenshots.

If you want to support me not only morally but also financially, then here are the requisites:
(Sberbank): 5336 6903 1948 5654.
Thank you in advance for the support that you appreciate my project and respect my small work
in the form of my project. I appreciate it, thanks again.

#rebuild_texture_pack #shoc_rebuild #stalker #stalker_mod #stshoc #shadow_of_chernobyl #stshoc_mod
#shadow_of_chernobyl_rebuild #soc_rebuild #stalker_rebuild #srtp

xrEngine 2022 12 29 18 51 54

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xrEngine 2022 12 29 18 51 12

xrEngine 2022 12 29 18 51 05

xrEngine 2022 12 29 18 51 29

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xrEngine 2022 12 29 18 52 13

xrEngine 2022 12 29 18 52 21

xrEngine 2022 12 29 18 52 37

xrEngine 2022 12 29 18 55 55

xrEngine 2022 12 29 18 56 07


9E29u2A BEA

Yonqa - - 2 comments

very nice

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Andrey0007 Author
Andrey0007 - - 143 comments

i try

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Jacob_Masterson - - 7 comments

the graphics are insane, and more insane is the framework, no stutter or drops, a real mindblowing mod

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Andrey0007 Author
Andrey0007 - - 143 comments

thank you very much, I tried very hard)

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Andrey0007 Author
Andrey0007 - - 143 comments

the second version will be a cut above)

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Guest - - 695,495 comments

many many thanks!

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Andrey0007 Author
Andrey0007 - - 143 comments

glad you like my mod)

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Guest - - 695,495 comments

cant understand how to install mod(

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Andrey0007 Author
Andrey0007 - - 143 comments

it means you made a mistake somewhere when installing

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Guest - - 695,495 comments

doesn't work with gog version?

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Andrey0007 Author
Andrey0007 - - 143 comments

will not work with the original game engine, look for the OGSR engine and put it on top of the gog version, then my mod.

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lowenz - - 1,062 comments

We need some mirrors, man! :) GDrive says "too much downloads" (and perfectly justified by the high quality of your work)

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Marty2Base - - 40 comments

I do not know as well.
How often do have to explain to people that they shouldn't upload mods to Google Drive. Data like mods are downloaded a very lot and google drive is the completely wrong "hoster" for it. Why not Upload here with Split part or Nexus, Mega, Filehorst or yandex.

Especially Google Drive would be the last hoster on which I would load something.

4 years of work to show his art and no one can download it except for a few people. I refrain from the right emojis.

ou.. nice Pics.

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Andrey0007 Author
Andrey0007 - - 143 comments

the owner is a gentleman, it means a lot of downloads, or a lot of people have already downloaded, so don't say that no one can download, it's not, you just need to wait a bit

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Andrey0007 Author
Andrey0007 - - 143 comments

Yes, compatible.

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Guest - - 695,495 comments

Sorry for my ignorance but drop the gamedata folder into my Stalker shadow of chernobyl folder?

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Andrey0007 Author
Andrey0007 - - 143 comments

in the description everything is written in detail))

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Guest - - 695,495 comments

Какие сис-требования?

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Andrey0007 Author
Andrey0007 - - 143 comments

проц от fx8320 озу от 8гб ddr3 1333 мгц в двухканале хотя бы, видеокарта от 950 gtx, ставить игру на ссд или нвме накопитель, при таком железе можно играть на высоких настройках с 45фпс в серднем

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Guest - - 695,495 comments

Архив поврежден (((

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Andrey0007 Author
Andrey0007 - - 143 comments

бывает), либо скорость маленькая инета и долго качалось с паузами или ещё какой сбой был, в любом случае перекачайте, выбора у вас нет)

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Guest - - 695,495 comments

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Guest - - 695,495 comments

I added the OGSR_Engine_SHOC_EDITION_x64_2.1.394_Release.7z into main folder then put your files and overwrite. Game starts but gets stuck at loading textures. I also add changed the fsgame folder to true for gamedata.. Help :(

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Andrey0007 Author
Andrey0007 - - 143 comments

"OGSR_Engine_SHOC_EDITION_x64_2.1.394_Release.7z" had to be unpacked into the root folder with the game and in the future you only need to run the game through "xrEngine.exe" which is in the "bin_x64" folder. The Internet is full of information on how to install the OGSR Engine, incl. on the GitHub site.

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voron233 - - 1 comments

This mod doesn't seem to work on the steam version:(

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Andrey0007 Author
Andrey0007 - - 143 comments

read the installation conditions carefully, the mod will not work on the original version without the OGSR Engine...

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fontar - - 37 comments

Hi, must say, excellent texture addon. I'm using it with Radiophobia 3. My only issue is with the grass LOD distance, regardless of settings, I seem to get this problem (2 screenshots of some grass textures only rendering when close enough):

Before I get to close to it:

After I get close to it:

The dark blades of grass only draw when at a very close distance. Zooming in draws most of the grass and makes it look as expected.

I have nearly all settings maxed out (including vision distance, object detail and anisotropic filtering) and my grass rendering distance there is well over 150 meters.

My question is if this is an engine problem as I don't seem to get this in other games, in fact, not even in Open X-Ray (Anomaly's engine). However your screenshots seem to disprove that it can be an engine issue, as your LOD distance for the grass seems fine in the screenshots. Any suggestions what I could try?

I also tried resetting all my graphics settings in my Nvidia control panel and even updating the driver, which didn't help

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