We're back with some news, stalkers.
Let's start with the graphics. By having a new loading method, even a big map like ours will load without PhysX so we've decided to start working on concrete visual improvements by implementing the the all-new high-res (optional) textures and graphical enhancements to give a new realistic and more defined look to the environment.
After getting some professional help with the sound effects in the game, we have 320 new sound effects, with many variations for any type of location. Almost any action has a sound, all the stalkers in the background talk and work on different things, the atmosphere of each camp is unique and defined by its history.
After years of searching, we've finally found a professional animator. He's completely reworking the skeleton of the player's model- this will give us many new possibilities for high-quality and realistic animations.
Textures, animations, models and locations mean more content to show. The main work aspect was and still is the engine, and we weren't able to show the progress with some media until now. We're planning to post way more images and videos, soon of the new build as well.
We face new problems everyday, but we've never found something we weren't able to solve. Working in a completely different sector (multiplayer gaming) differs drastically from working on an "offline" game. The scale and perspective are sometimes too big for some of us. We're spending all our free time to work on all the elements of this project, and we really can't do more than this. Publically declaring our work created both scepticism and endless waiting in the most of the stalker community, but we've received some help from experienced people, so now the project can really get going.
Once the build is up, we'll be able to post more than a video each day, showing all the new implementations. As always, for any question, you can contact us on Facebook via PM.
Thank you for the attention, your support and your patience. Now, we'll leave you with some screenshots and a new video. The uploading drastically decreases the quality, the settings weren't on ultras and the original screens were 1280, so the images won't have the good look of the upcoming videos.