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Showing off a concept thingy that I created in hammer.

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Showing a destroyable wall within source, I didn't expand on this because of the enities limit being set to 1024. This limited me to not making it so detailed because I easily hit the limits with this. I won't attempt to make it so detailed and will try to avoid hitting the limits until I can find a coder, hopefully that will be fulfilled soon. I hope to expand on this destroyable map to make parts of the floor destroyable as well.

Comments
billyboob
billyboob

I get the picture. Good luck with coder hunting.

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jakefreeman
jakefreeman

no i dont get the picture lol

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Dr.Goupyl
Dr.Goupyl

Okay. That's kinda big and mad idea (for making this realistic) but good luck.

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AmaroqDricaldari
AmaroqDricaldari

Try just making the wall out of Voxels (3D Pixels). It is much easier than using Model Geometry to create destructable terrain, and often yields better results.

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johnleecrazy
johnleecrazy

this remind me of minecraft.

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