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Almost there! I just wanted to give you a quick heads-up on how things are going with development.

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We're nearing the end of development on a year long project... Our first. I am extremely proud of what we have been able to accomplish and I hope that once the final version reaches the consoles of gamers, they will enjoy all the fruits of our labor.

Because of the nature of the peer review system to release indie titles on Xbox Live, I cannot give a concrete release date, except to say that this will hopefully be released around the first or second week of November.

The price will be 240 Microsoft Points or $3. At that price range no game, on the Indie Channel or Xbox Live Arcade itself, can compete with the amount of features we're packing into the game, the amount of polish in our style and our killer music/sound effects.

My main goal with our first title is to build an audience and representation for our studio Dragon Divide. The primary concern is to get a great game out there to the best of our budget/ability and have an established fan base to enjoy it.

Stay tuned as always.

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