Here at Owlchemy Labs, we want to open our doors to our players and to the community. In an effort to show a sneak peek at both the game and the development processes, we’re launching a weekly (or more!) Smuggle Truck Screencast where we dissect one element of the game and show it to you on our Youtube channel.
To kick off our weekly Smuggle Truck Screencast, here’s our first video detailing our level editor. This is the same level editor that we created within Unity to build out the official levels included in the game. We'll be releasing this editor both with the final game (in March) and in February so users can get a head start creating levels for our level design competition! In the video below, we announce our official level design competition, which begins mid-February. Check out the video for more details.
What parts of the game would you guys like to see dissected next? We're always looking for feedback, so give it to us, no holds barred, in the comments.