Post news RSS Siege: Medieval Warfare Media Update #3

The Siege: Medieval Warfare mod for Battlefield 1942 has a new media update for you.

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The Siege: Medieval Warfare mod for Battlefield 1942 has a new media update for you. Sorry that we have not had a news update in a quite a while. Our developers have been busy the past few months and have not had much time to work on this mod. Please stay tuned for more updates and releases in the near future because the mod is certainly not dead yet.

Please visit the mod's site at Bilgerats.com and sign-up on our presently inactive forum.

As always, we are looking for new team members, especially experienced coders, skinners, modelers, animators, and sound artists. If you would like to help out, please make a thread on our forum here.

Now onto the visual part of our news update. Erwin Rommel has been working on creating all new animations for our weapons to give our mod a custom feel. Reegad has been working on getting lightmaps for our static models to produce nice, realistic lighting in our maps. Sniperjack and Reegad have been modeling and skinning new objects such as buildings, weapons, and vehicles.

Here are some renders of the new objects our team has been working on (click the thumbnail to see a larger image).

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Here we have some in-game images.

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Finally, we have a video showing just a few of our new animations and weapons. Please note that not all of the animations seen in the video are the new and finalized versions.

Thanks for reading.
- Siege: Medieval Warfare mod team.

Comments
scrip22
scrip22

Nice man very nice :)

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KodY
KodY

I remember playing BF Siege which was quite fun. Also a japanese melee one which name I don't remember the name anymore.
Too bad those weren't played much - maybe because BF42 isn't really the best game to work with when it comes to hand to hand combat.

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Drofko
Drofko

intresting mod

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Wulfburk12
Wulfburk12

nice!

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