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It's been a tough choice. My affection for the Source engine is one that I wish to keep, however, after alot of long thought, questionable forum posts, and biting the bullet, we are now developing for the CryEngine2.

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It's been a tough choice. My affection for the Source engine is one that I wish to keep, however, after alot of long thought, questionable forum posts, and biting the bullet, we are now developing for the CryEngine2.
Why?
I originally wanted to keep both engines to keep everyone happy. More people have the Source engine, it ran better on everones system, and there is plenty of support for it. However, the main crunch was the cut scenes. After reading our Storyline, I had no idea of how to make the cut scenes in the Source engine, yet they seemed easy in the CE2 engine.
It allows more detail - you have seen the level of detail for our characters, and I think that it would be much easier to put these into the CE2 over source. While support is still growing for it, there is alot of documentation to do with the SDK, aswell as the Map Maker sandbox being much easier to use and pick up.

I'm not ruling out the Source engine. However, it seems that for now, CE2 fits our needs better. We may run some single player maps in the Source engine, however I don't think they will have the same effects as what they would in the CE2.

I'd like to hear all of your comments on this!

Comments
Hellsevil22
Hellsevil22

I haven't seen much of this mod so the only thing i'll really miss is the kickass story.

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LordAnubis08 Author
LordAnubis08

The story should be alot better with the CryEngine, allowing for more detailed cut scenes :D

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feltorn
feltorn

Oh, well screw that!

I was really looking forward to this game and now youve made it so half of us cant play it! well done >.>

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LordAnubis08 Author
LordAnubis08

Arguably, yes, and this is 1 thing that was taken into consideration. However, crysis does not demand an uber PC on low/medium settings. One thing that compensated the CE2 requirements, was that it will be a while before we release, by which time, the general hardware standards of people will have improved, and may have upgraded to better systems.

If I had it my way, we would be developing on both engines, however people weren't willing to help dev on the Source engine, so unfortunately, it had to be axed.

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nuxdie
nuxdie

sorry,guys, but for me that's the reason to stop tracking you...

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q0rra
q0rra

Yeehaa! For me guys, this is the reason to track you [even more xD]!
Good Choice. ;p

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