Post news RSS Shadowlands - News update 0.3 (More features)

Pre-public Beta 0.1 beta has been cancelled since there was a lot of bugs in the private beta. It will have its own alpha version very soon.

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Known bugs (which will be fixed)
• Mystery box doesn't automate (move locations)
• Sounds are missing on selected guns (weapon testing)
• Barriers collide with players once bought (keep distant when buying)
• Zombies more than likely will become confused under certain locations (due to missing node count)
• Custom weapons are giveable for the time being, since i had to remove them because its cost was saying 'free'
• Custom weapons yet to be added to the mystery box
• Ammo crates won't trigger, don't buy.


- 8 Custom weapons (from bo2)
- Perks (Die riese for the time being)
- texture changes (tweaked to fit)
- Day and night system
- Church bell
- Destructible doors (varies)
- Explosive triggers (varies)
- Dynamic foliage
- Intro hints
- Side missions (e.g. find this, find that for reward)
- Friendly fire enabled (choose whether to kill or work with team mates)
- Triggered doorways (e.g. blast doors)
- Zombie counter
- Round display removed
- Mob of the dead ai models
- Five teleporters (for quicker travel)
- power source and electric barriers
- more ai scripts added
- two cutscenes under testing
- including more decals for detail
- more easter eggs added
- custom sound tweaked (for tree and water animations)
- some alternative scripts (not all mandatory due to testing)
- tree and grass animation
- Boss (varies)
- Hud tweaks (round display removed also, will be replaced shortly)
- FX (for more detail)
- Credits cinematic (for ending, needs to be updated asap)
- New message system (testing)
- New typing cheat codes
- Knife Only Mode (testing)
- Armoured Mode (testing)
More tba

Alpha announcement coming soon!


Hi, is there any word on a release date?

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