Hello everyone !
I normally don´t write articles about updates, but today´s is an exception.
This 1.2 update is fully compatible with GZDoom 3.0.0 and it also fixes a few bugs, which had been reported to me. The reason for this update is an unpleasant and rude bash I had earned on a certain forum for using an old version of GZDoom due to poor compatibilty between old and new versions of GZDoom. I must say, this update was really tedious and took me some time - I had to rewrite all shop scripts, rename a lot of actors and fix a few issues. But looks like everything works fine.
1.2 Log :
- Added compatibility with GZDoom 3.0.0
- Added GLDEFS to hunter
- Added light to blunderbuss
- Added fire sound to cannon
- Added a script and a missing quote to MAP11
- Fixed MP bugs in MAP40
- New puzzle rooms in MAP31
- Fixed texture misplace in MAP19 and MAP37
- Corrected a few typos
If you find some bugs/error not mentioned in the txt file, report them ASAP, so I can fix it.