Post news Report RSS Shades of Insanity Devlog #12 New Approach to Mechanics Explanation

How we explained the mechanics of our game without resorting to tutorials.

Posted by on

Hello everyone! Today, we want to share an exciting development in our game that aims to enhance player understanding of its mechanics without compromising immersion.

After conducting extensive playtests, we noticed that many players were struggling to grasp the intricacies of how our game mechanics functioned. This presented us with an intriguing challenge: how can we effectively explain these mechanics without resorting to the conventional tutorial approach?

By adopting a diegetic approach, we aim to provide players with a simpler way to learn the mechanics. Introducing the Medical Notes! They are notes scattered around the scenery that explain why the character can use his abilities and some with how to use that mechanic like seen in the pictures below.

We are excited about this approach as it not only helps players grasp the mechanics effectively but also because it adds a bit of worldbuilding and a way to understand why he can use those abilities.

Thats all for this week! Thank you for reading and stay tuned for more updates in the following weeks!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: