Post news RSS September 9, 2012 - NPC’s, Part 1

It seems that some people like to get their information in different ways. Some people follow this blog but not the forums, for example. So I’ve decided to make smaller updates here on the blog for those that don’t follow the forums.

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It seems that some people like to get their information in different ways. Some people follow this blog but not the forums, for example. So I’ve decided to make smaller updates here on the blog for those that don’t follow the forums.

There will still be larger blog posts, but I will start making interim posts – like this one.

To start the trend, I’ll post a picture of NPCs starting to work. They don’t talk yet but do use proper facing frames, animate and stand still in their idle animation if the player is close enough. Next up is to fine tune their pathing and spawning and then to get the conversation dialog working properly – including being able to get directions, rumors and other information that you expect to get from Daggerfall NPCs.

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