Post news RSS Sacrifices got a second patch!

A news about the release of patch2 which add improvement, bug-fix and optimization.

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First things first, a big thank you to all our 3,000 players around the world, relentlessly sacrificing followers for the greater good!

Also thanks to those who reported crashes, gave feedback about the game and potential improvements. We read you and hear you, let's see what patch 2 adds:

  • Mass healing

Healing and curing each one of your followers can be annoying, especially when you have a lot of them. So we introduced a new power, available at the totem, which grants healing and cure to all followers inside the village. However, this power will cost you 6,000 power points, so you must upgrade your temple first. Anyway, don’t forget that a follower with a good skill for the job is less likely to get injured or sick, so you should train them first!

  • New actions with blood

Your expedition list is full of quests you can’t do and you have to wait for the list to refresh? Wait no more! Blood can now be used to clear the expeditions list. Same goes for the craft, you can use blood to accelerate the process.

  • Miscellaneous
    • Fire spreads slower but is deadlier, so take care
    • Zealot attacks are easier to identify
    • Several graphic glitches, typos and other improper behaviours are now fixed
    • Some crashes are left behind
    • We put an FAQ online, check it out:
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