Post news Report RSS Rainbow Six Black Ops 2.0 - May 2022 Release

Announcing a new public release of Rainbow Six: Black Ops 2.0. The ultimate Rainbow Six experience awaits you!

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I'm glad to announce a new release of Rainbow Six: Black Ops 2.0. Months have passed since the last release in January 2022. A great amount of bug fixes and improvements are part of this latest release, alongside welcome additions.

Here below you'll find a comprehensive change log since the last January 2022 update:

  • Recompiled installer with older version of Inno Setup, now it should also work on WinXP.
  • Added more complete support for mod folders; maps from all mod folders are now listed in multiplayer.
  • Added alternative version of DDrawCompat wrapper, it should work better on Win7/WinVista.
  • Added brand new version of the ogg-winmm CD Audio Emulator wrapper as released by ayuanx.
  • Added "R6BOLegacy" executable with no graphics wrapper use, for those playing on WinXP or older (at your own risk).
  • Added the Generic Mod Enabler which allows users to select and properly enable their preferred reticule for use in multiplayer.
  • Added "RSMP04 Bunkers" map, Rogue Spear's day version of Urban Ops' Bunkers, to MP and Custom Mission.
  • Added Obstacle Course maps from both Rogue Spear and Take Down to MP and Custom Mission.
  • Added "Ghost Recon Demo Map" mod, adding GR's Castle map to MP and Custom Mission (originally converted by Akira_AU).
  • Added unused skybox model and textures from the RSE Level Plugins for use on the UOMP03 Old Train Tracks map.
  • Added flipped spawn points to all multiplayer mission files for all maps included in Black Ops.
  • Added the Ak 5 assault rifle using Take Down's FNC 3d model, restored Black Thorn's 3d model for the FNC.
  • Added "Navy" uniform, namely the Street2 camo from Take Down, with slightly reworked textures.
  • Added light and medium armor versions of the biosuit, created by using custom textures and stock 3d models.
  • Added five VA mods which replace English in-game dubbing with Korean, Russian, French, German or Italian voiceovers.
  • Added Take Down's UI sounds to the "UI #7 Take Down" mod, tweaked few UI colours.
  • Added correct arrow cursor textures to each UI mod (restart the game for properly enabling them).
  • Remade main menu background with new title header texture created by xDaVIRUS.
  • Reworked menu backgrounds for the UI #1 Rainbow Six and UI #2 Eagle Watch mods.
  • Remade ladder uniforms mod with tweaked textures and colours, now called "MP Ladder Uniforms".
  • Retranslated all Korean text from Take Down that was previously translated in 2019, with help by HcH.
  • Enabled all maps for selection in the Scatter Hunt and Terrorist Hunt rules in MP.
  • Enabled only maps with proper "Disarm Bomb" data in the Save Your Base rule in MP.
  • Enabled unused MP variant of the TM06 map for use in Adversarial and Custom Mission.
  • Modified AI, now enemy NPCs use a separate set of weapon files that can be given custom stats.
  • Fixed few mistakes in the "Original Splash Screens" mod and added files for it to work in Adversarial.
  • Fixed other NPCs of Rogue Spear that were using the same textures of NPCs from Take Down.
  • Fixed missing textures referenced by some Take Down terrorist characters.
  • Fixed rotors not being animated on the helicopters appearing in the CL05 Water Ride map.
  • Fixed wrong actor/kit file pairs in few custom missions, causing wrong texture mapping on few characters.
  • Fixed inconsistent armour values and wrong animations on few characters in the R6/EW mission remakes.
  • Fixed wrong fog and/or skybox data on multiplayer mission files for the Covert Ops maps.
  • Fixed stock bug/typo on ambient sounds referenced by the BT01 Japanese Embassy map.
  • Fixed TD03 multiplayer mission files referencing the wrong file and directory, hence causing a CTD.
  • Fixed missing mission objectives in the Lone Wolf custom mission for the TM02 map.
  • Fixed different/wrong skybox in the multiplayer and custom mission files of the Biodome map.
  • Fixed wrong skybox for the EW05 Capitol Building map, now it correctly features daytime.
  • Fixed wrong weather forecast icons in the briefings of many mission files.
  • Fixed missing intel data/text for various Take Down custom missions.
  • Fixed missing rain effects in custom missions on the Take Down campaign maps.
  • Fixed wrong magnification zoom values on the AUG and on the L85A1.
  • Fixed M4A1 SD not having the same rate of fire of the unsuppressed version.
  • Fixed excessive rate of fire for the FAMAS rifles, now it should be more reasonable.
  • Improved all encumbrance values for all firearms so that they are realistic and using the same standard.
  • Modified CAR-15, now it features new UI textures and proper 30-round magazines.
  • Replaced Take Down's weapon sounds for the FAMAS, P90 and suppressed MK 23 with those of Black Thorn.
  • Tweaked stats for many weapons (shotguns, sniper rifles, LMGs and pistols) so they are more balanced for multiplayer.
  • Renamed dozens of multiplayer .mis files so that maps appear in alphabetical order in Adversarial.
  • Reworked tons of spawn points for most classic R6 and EW maps so that they are more usable in multiplayer.
  • Restored Kevin Sweeney in the briefing of the two Korean Missions exclusives from Urban Ops.
  • Restored Rogue Spear's sky_day_snow_mountains skybox textures which got replaced by ones from Covert Ops.
  • Standardized planning map zoom data and AI LOS distance values for various mission files of each map.
  • Lowered excessively loud ambient sounds on the CO01 Jungle map.
  • Removed many unused files, cleaned up the mod package.
  • Other small improvements to text strings and UI textures.

GR's Demo Castle Map

Bunkers Map Variants

Hazmat Uniform Variants

Remade Ladder Uniforms

Added TD's

Added Obstacle Course Maps

FNC Rifle Variants

Remade CAR-15

MP Extra Mods


If you have a previous version of the mod, you must remove it completely via uninstaller before installing this new one. Make sure to manually remove any remaining files, but remember to make a backup of any save files you might have. Clean installation is mandatory.

Moreover, the mod now has an official Discord server where weekly online events will be organized! Make sure to download the separate MP Extra Mods package for playing in those. Link to the Discord server: Discord.gg

Have fun and... how does John put it? "Watch your six."

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ALLR6dotcom
ALLR6dotcom - - 76 comments

Keep up the awesome work!

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armitom
armitom - - 135 comments

Amazing!! It truly makes me happy that these games can still be played and experienced! If it wasn't for people like you making mods/fixes like these, chances are the games would be unplayable.

Thank you!! :D

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Yanka
Yanka - - 256 comments

Thanks for all the new content.
Yesterday I realized there is now different in-game dubbing choices, this is cool! I was beginning tests for a French dubbing mod when I discovered that… 😅
GJ!

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Menrva Author
Menrva - - 154 comments

Thanks to you for your continuous support!
About the dubbing mods, those only affect in-game audio of operatives and other NPCs during missions. Mission briefings remain in English. It was pointless to include those as they wouldn't cover all the missions in Black Ops. Not all games and expansions got a proper dubbing; for instance, Russian dubbing only comes from a Black Thorn release, a terrible Italian dubbing was done only for Rogue Spear, and so on.

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Guest
Guest - - 689,818 comments

Thank you so much for releasing this. So much fun playing through it years later. Spent many hours as a kid trying so hard to get through these missions.

Seriously great to be able to play this game so well. I've tried a few of the official versions and there's always issues with them. This is flawless. Great job.

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Guest
Guest - - 689,818 comments

Heros!

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