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I've not been very keen at keeping this page upto date as most of our progress has been behind the scenes. Here's just some of what's been going on lately: Moncle has started the engineer model, lately though he's been quite busy and unable to do much work for us, but things are

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I've not been very keen at keeping this page upto date as most of our progress has been behind the scenes. Here's just some of what's been going on lately:

Moncle has started the engineer model, lately though he's been quite busy and unable to do much work for us, but things are calming down so he's going to get back to it. Also his baby is due in January so congradulations to him.

I've still been hard at work on the code. I did have to take a forced two month break. My powersupply went, taking the the video card AND CPU with it, but just barely... and my harddrive started clicking... and school started back up... and my car broke down... twice... and, oh wait that's everything... I think. Anyhow, I'm almost done debugging some of the major bits of the backend so I can start placing buildings on the battle field. I've been working on allocating and deallocating buildings to players and all the rules that go along with that. I've also gone a long way toward finishing the buidling placement rules.

I've written the config file reader and all the team tech tree management code. Right now it's just inplimented in a test mode but it works like it should. The team code and bit of the core respawning code have been implimented. Class rules have been mostly implimented.

I'm reposting some of the gallery images that were lost a while back. I'm not going to repost any of the prototype images as they are obsolete.

I deleted most of the comments posted on our page. I didn't do it to be a jerk or anything as I deleted some of my own posts. I deleted grips about and the ensuing argument over how the about section of the page was written. It's now fixed so people don't need to see it anymore.

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