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its been a pretty good month and a half since my last post to this profile. We have 2 player models, they meet HLDM standards. One(Jo) needs some more tweaking, but Mr Blonde is working very well I have finished the cloaking device. You can cloak once you have cloak time, 20 seconds of time is given

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its been a pretty good month and a half since my last post to this profile.

We have 2 player models, they meet HLDM standards. One(Jo) needs some more tweaking, but Mr Blonde is working very well

I have finished the cloaking device. You can cloak once you have cloak time, 20 seconds of time is given with every cloaking device you pick up. players with cloak time left will drop a device with 20 seconds on it. You uncloak when you fire a weapon, just like the original.

The coder for the Hivemind bot for NS is planning to do a bot for us too, allowing me to remove code from the mod that could potentially improve stability.

The game modes are all fixed up. There was some strange crashes but they are now addressed.

I only really have to perfect the laptop gun, though I am leaning towards removing it in favour of a laser, and a callisto NTG(that is being made by Steve 'Laguna' Canton from The Battegrounds)

Even in this incomplete state we are the most active, most complete Perfect Dark port for the PC.

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