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The development was stopped for some time. But now I have continued the tweaking of the maps.

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The development was under ice because I gave some attention on a project named de_cargo_defenders2 for CS Original: Snarkpit.net
Anyway, I have continued tweaking the CA maps. Most tweaks were made in the first map. But the other maps didn't need many tweaks. But I have found what to change:

CA tweaks CA tweaks
CA tweaks CA tweaks

Many of you have noticed the new Test map and the new puzzle. But if you haven't seen them, take a look:

Test map Test map Another attempt to make a puzzle

After testing the the puzzle in game, I faced a little problem: While a door is moving, it can't go back until it's fully opened. This f**ks the puzzle. Do you have any ideas how to fix it or at least to avoid it?

Door puzzle test


I have also made another test: I tried to remove the waves of the water. But I failed. The waves effect works on water textures and func_water. So I can't remove the waves and create calm water. This sucks.

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

Hmm.. I think that you could put a prop blocking the moving door, so it won't fully open, I think that it should work. Also, continue with the great work, it's getting really nice.

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Camcidgos
Camcidgos - - 504 comments

This is looking really good

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