Post news Report RSS Preview ALPHA 0.25: Drivable vehicles, Undercover system, 5 new weapons...

Alpha 0.25 coming very soon! This big update contains mainly important feature: drivable vehicles with undercover system.

Posted by on

Alpha 0.25 coming very soon! This big update contains mainly important feature: drivable vehicles with undercover system.
Armored vehicles and choppers are stationned in the area, steal it to
increase your offensive capacity. If you manage to steal a vehicle undercover, you can use it to remain undetected. Enemy simply ignore car driver.



Second feature, five new weapons!
Carbine - CX4 Storm / Sniper rifle - Sako 85 Hunter / Assault rifle - Mk18 / Shotgun - M1014 / Pistol - P350



And more...



[CHANGELOG]
- Add: Drivables vehicles
- Add: Undercover system with vehicles
- Add: Carbine - CX4 Storm
- Add: Sniper rifle - Sako 85 Hunter
- Add: Assault rifle - Mk18
- Add: Shotgun - M1014
- Add: Pistol - P350
- Add: Change zoom with sniper rifles (use mouse wheel up and down)
- Add: Add fullscreen / windowed option
- Add: New loading texts
- Overhaul: Footstep sounds
- Overhaul: XP required for each weapon
- Tweak: Magnifier render (resolution 2K)
- Tweak: Some HUD
- Tweak: Idle stand animation
- Tweak: Beretta shoot sounds
- Tweak: Country Town design
- Tweak: Background Conira Castle
- Tweak: Post-process render (map: Country town - daylight)
- Fix: Sandbox doesn't work correctly if you don't change mission after Alpha 0.15 update
- Fix: Collisions on stairs
- Fix: Vault/Climb animations cross objects
- Fix: Little delay for out aiming
- Fix: VFX explosions missed
- Fix: Robots doesn't receive radial damages correctly
- Fix: Tasks objects in air
- Fix: Backward footstep sounds
- Fix: Character don't align surface when aiming (prone position)
- Fix: Wrong select insertion location (Country town)
- Fix: "Mission Succeed" animation

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: