Post news Report RSS Pre-Orders Closed - Steam Keys Now Available To Everyone Who Pre-ordered

Hello everyone, as announced upon the release of the Alpha version, pre-orders with instant access for ISG have closed on December 16th, 2018. Now we enter the closed-beta phase and everyone who pre-ordered the game will be able to participate by playing early and provide feedback.

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Hello everyone,

as announced upon the release of the Alpha version, pre-orders with instant access for ISG have closed on December 16th, 2018.

Now we enter the closed-beta phase and everyone who pre-ordered the game will be able to participate by playing early and provide feedback.

If you pre-ordered the game you have access to a Humble (DRM-free) download page and now a Steam key. For your Steam key please check your Humble download page – go to order resender if you have trouble finding it.

Thanks a lot to all who have backed the project and pre-ordered the game. Your support was crucial, and because of it we will be able to provide a better game for everyone at release!

The game will be out on Q2 2019. You can follow the development of the game on our official forums and on the Steam store forums.

In the meantime, please wishlist the game on Steam!

If you don’t want Steam and prefer a DRM-free version instead, we’ve got you covered. We commit on having a DRM-free version of the game to our customers on release.

If you have any other questions or want to read more details on the project, please subscribe to the game’s newsletter, check our FAQ and the Development Roadmap. If you have any other enquiries you can contact us directly here.

You can also follow us on social media. Please follow us on Twitter, like us on Facebook, follow us on G+, IndieDB, YouTube, Discordor RSS feed.

A word on Mac and Linux support. At the moment we commit to release a Windows PC version only. However, we may have Mac and Linux versions down the road, depending on how easy it is to port the game to those platforms. We intend to release for Mac and Linux some time after release but we can’t make any promises at the moment.

Thanks!

Adam Solo & MalRey
Praxis Games

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