Post news RSS Possible Restart & Movement to Zero Hour

Quick update, possible mod restart upcomming towards Mid-Late Summer

Posted by on

Standby.....
Command Activated
Opening Battlefield Control.....
Battle Control Exstabished
Verify General Name.....
SmasherJackson, Secondary United Nations Command
Verification Complete

Opening News Files:
Comrades, Soldiers, Supporters and Friends & Families of The Power of San Andreas, I have decided to give modding for Generals One more Shot, since the closure, i know you all felt upset about the mods closure. But i promise for you all, this time, we will make this mod upcomming, we will be changing the game on what the mods supports to Generals Zero Hour, once we rebegin working up the mod, we will have more and newer things, a campaign with new supporting factions, sub-groups, minor factions, Mercenary Buildings & many more.

If you wish to help on the restructuring of the Mod, all help will be appreciated, for those who help, i will promise, a treat for the supporters, easter eggs for World Builder & Many More. Zero Hour maybe outdated, but its still fun to mod, as promised, the restart will commence during the summer.

Thats All from the Desk.
Cya on the Front.

End Transmission.
Battlecontrol Terminated
Signing Off

Comments
ipodtripod
ipodtripod

Thats really great news, nice to see this mod up and running again

Reply Good karma Bad karma+2 votes
R3ven
R3ven

Great, I still got the Argon Laser and Mig Bomber ini files if you want them too man :-)

Reply Good karma Bad karma+1 vote
BronzeJackson Author
BronzeJackson

I'll let you know if i wish to use'em homie, also thanks for the support on this one man, this'll make Zero Hour Hopefully more better than ever :)

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.