Post news Report RSS Past Change Logs

Previous change logs from the official page, consisting of versions 1-4.

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Version 1:
- Released

Version 1.1:
- Fixed Epilepsy inducing light and integrated Solid Light Patch.
- Slightly increased sprinting speed (Full sprint is about on par with the Doom Marine).
- Added Read Me to actual game file.

Version 2:
- Widescreen (16:9) support!
- Fixed a glitch about the Screecher killing you when your light is off.
- Fixed a glitch about rock throw delay.

Version 3.1:
- Added 5:4 support.
- Added "Lasting Light Settings" in Options menu.
- Added "Footstep Toggle" in Settings. (Effect applies instantly)
- (Reluctantly) Added "Automap Overlay Toggle" in Settings. (Requires map to be reloaded)
- Added "Screecher Toggle" in Settings, giving you the option of whether you want to face him. (Requires map to be reloaded)
- Added "Creeper Toggle" in Settings, giving you the option of whether you want to face him. (Requires map to be reloaded)
- Fixed a glitch with the title screen.
Version 3:
- Added the Creeper, another monster to fear.
- Added title song
- Fixed ANOTHER glitch about the Screecher killing you when your light is off.

Version 3.2:
- Fixed a glitch when you go to the next stage upon death and the lantern wonks out.
- Added ambient music. (Thanks, Tiberium Soul)
- Added oil can pickup sounds. (Thanks, Tiberium Soul)
- Added death scream sound. (Provided by Tiberium Soul himself)
- Added "Unlimited Lantern Oil Toggle" in Settings. (Effect applies instantly)
- Added "Unlimited Stamina Toggle" in Settings. (Effect applies instantly)
- Added "Ambient Music Toggle" in Settings. (Requires map to be reloaded)
- Added visual tweaks to the menu.
- Added quit messages.
- Moved AddPlayerClass from KeyConf to Mapinfo's Gameinfo (Thanks, Ed)

Version 4:
- Added the Stalker
- Added a toggle for the Stalker
- Added realistic (I guess) light and a toggle for it
- Author's Note: Please give me feedback on this. I'm not too happy with how it came out, but I can't think of ways to improve it. Also, Solid Light Toggle is affected by this as well.
- Added Intermission music
- Reform: You can no longer activate the Screecher when your lamp is down
-Author's Note: I kept getting "seen" by the Screecher when I put the lamp away to calm the Creeper and I found that to be unfair. The Screecher will still kill you if you put the lamp away for too long, though.
- Reform: Less delay between rock throws.
- Reform: Found a cleaner version of the title music
- Fixed a oversight on random music selection

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