It has been a while since the last update. Unavoidable and unforeseen problems of life and health arose but I am back with updates.
With the release of Version 0.9.0 comes some new features:
3 new scares.
2 new randomized rooms.
Expanded upon previous randomized rooms.
Tweaked item balance.
1 new area type.
Expanded upon a previous level.
1 new puzzle.
Added more journal pages.
Cave systems and another game mechanic are in the works. I have also begun work on the voice overs for the journals. That... may take a while because I am a perfectionist, there is a LOT to record, and getting everything to sound JUST right is tedious.
I plan on beginning VR development soon but that is most certainly going to take a while and may very well end up being a DLC or something... I do not know. We shall see.
Due to the previously mentioned "life and health" problems development of Ouroboros: Prelude may slow a bit. It will not stop but unfortunately I cannot invest my every waking hour on this project anymore. I am thinking updates maybe every 2 - 4 weeks compared to the many, many updates I had done per single week.
I hope to continue churning out updates as soon as I am able. Until then....
Stay sane! ...And healthy!