Two years ago the developers of a mod called Resistance and Liberation took a leap of faith. They felt that completely reprogramming the mod for Source 2007, i.e., the Orange Box was necessary to achieve the final product they were seeking. This was a bold move that cost the team another large break between updates. Despite this weight on the developer’s minds, they persevered through months of work with the mindset that they would eventually achieve the goal they had set out for. Today is May 1st and that means it is time for a main page update.
James "SharpShot" Beltran has passed his Rite of Passage assignment and is now officially a new member of the Resistance and Liberation Team. He will be adding and editing the game's sound effects as our new Sound Engineer.
A new wiki has appeared! We felt that it was time to replace our old FAQ with something new and interesting. With that in mind, we decided to add a community-driven wiki to our site. Yes, that's right. We want YOU to fill it with good, RnL related, information and tips. You can check it out here. But beware, we have moderators who aren't afraid to beat you down if you feel like going on a vandalizing spree. Other than that, have fun with it!
The April 1st update was based on a series of jokes that the developers have had in the past couple months. Despite those jokes, there was a section of semi-truth. To ease your thoughts, it wasn’t the first picture. That was pieced that together by me from different sources and therefore is completely fake. The area of “semi-truth” is actually the second paragraph and picture.
The picture is from one of Stefan’s secret maps. Those of you with a good memory will remember it as the dark map we showed several pictures of last summer. Work on this map named Wachsenburg was stopped due other things needing Stefan’s attention, but it is still on the to-do list.
Also, it is true that the beta testing team was let go. We have come upon a crux in the development stage where a lot of feedback is needed. To fulfill this need, it has been decided that beta testing will be opened up to the public. Please read the next part carefully as I am sure many people will get the wrong idea.
On May 15th, the Beta test will be open to the public. Do not be mistaken as this is NOT the actual Beta release. Before we can release beta in full, we need feedback. Following the initially released build will be subsequent builds to add other game pieces/maps for testing and bug fixes. This will be setup such that the server.dll file- the file that allows server hosting- will not be included in the beta test builds. We have designated server hosts that will run beta test servers for the duration of this public beta test. There will be no private server management as all servers will be dedicated to beta testing. Also, with the first build, there will be a changelog posted that indicates changes since Alpha 4.Lastly, there will be an official bug report thread so that we can get constant feedback. It cannot be stressed enough that this is not a full release, but a restricted beta test build.
With that being said, stick around until May 15th!