Thunderclap has been going really well! Aiming for a million by the time we launch, although it was set-back a week as we are revamping the kickstarter trailer (will replace the one on there)
David has drawn a new boss for stage 2- a tree monster called Jobokko - we plan to have multiplayer coop deaths (so the boss kills both players at the same time!)
I made a video explaining how to do the fengshui system (as it's kinda complicated)
Aden from IndiePodcast beat the one-stage demo on GrandMaster mode:
I'll have to make the game harder now!
Some more general action:
new demo is up at :