Post news RSS Official Devlog #1 - Motel Update

Welcome to our first OFFICIAL devlog! A ton of work has been put into the Rothschild this week! Updates include a hiding system, improved lighting, a motel, an interaction system, and more.

Posted by on

Official Devlog #1 - Motel Update

As I mentioned in the summary welcome to our first official development log! From now on we'll be posting weekly updates in a similar fashion to this devlog. Each devlog will contain screenshots, gifs, or even videos along with general information regarding our current progress. With that said a TON of work has been done this week and I'm very excited to show everyone! :)

New Content:

~Added Motel building to LittleTown scene (screenshots below)

~Added various furniture for both the motel and homes

~Added various vegetation and foliage

~Added hiding system (GIF below)

~Added interaction system (GIF below)

~The trigger system has been started

~Added footsteps for various textures

Improved Content:

~Vastly improved the lighting throughout the scene

~Added slight blue tint to the game

~Added ambient light to the flashlight to improve objects at close range

~Added and optimized fog

~Vastly improved the landscape and hows it was sculpted (mountains are less intense, everything looks more natural)

~Improved roads

Discussed Content:

~More homes, a hospital, a bank, an estate, and more

~Various purchasable light sources

~Trigger system to allow for our D.H.S(Dynamic Horror System)

~We also plan to make the hotel act as a "home base" (this doesn't mean its safe though). This would allow players to piece together clues, change clothes, save, etc etc

~Our website is currently in development and should be up and running next week :)

~A teaser trailer is currently being planned out and should be present no later than the 16th.

Media:

(Front of the motel)

Motel Front

(Motel Common Area)

Motel Common Area

(Sneak peak into a motel room)

Motel Room

(Interaction System)

Interaction System

(Hiding System)

Hiding System

Well, that's all the work we have to show for this week :) As we've said a ton has been done over the last 7 days and things are really starting to pick up! Keep an eye out for the teaser trailer and more updates to come!

Loudpak Studios

Comments
NickTorretta
NickTorretta - - 10 comments

This looks awesome!

Reply Good karma Bad karma+2 votes
LoudPak-Studios Author
LoudPak-Studios - - 3 comments

Thanks a ton! We're constantly improving and making progress! I'm glad you like it so far :)

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.