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Hi everyone! It's been 6 months so I guess it's high time to make an update.

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H i everyone! It's been 6 months so I guess it's high time to make an update. Things have been going slowly last times. We are outnumbered as we have never been before. We really need your help guys! Anyway, that doesn't mean there is no progress to show.
Here take a look at some of our latest creations!

Tenement Level - Work in Progress

TenementLevel


Although the world of The Last Days is almost completely devoided of any life or recent human activity, from time to time player encounters some strange phenomena like a blinking, but still working light.

TenementLevel

Parallax mapping in action!

TenementLevel

Small detail
TenementLevel
Desolate room part 1

TenementLevel

Desolate room part 2

Soldier Final

Soldier Final

Soldier Final

Soldier Final

Our soldier - fully armoured and, what's more important, fully textured !

Finally, although our project is far from being dead (we don't even consider such option!) we need people to fill the following posts:

1)Environment Artists - Creating environments from scratch is a particulary long process. We need people who know how to model staticmeshes, texture them and create materials in UDK.
2)Character Artist - We are looking for someone who is able to model high poly and low poly characters, texture them and bake normal maps.
3)AI Programmer - Our monsters are really dumb right now. We need someone with prior experience in AI scripting.
4)Animator - Although there is one animator in the team, we still need more people to bring our monsters to life. To apply you need to know how to rig and animate characters.
5)Level Designers - We need a few experienced level designers who are able to work with UDK Editor.

If you are interested in working with us please let me know by sending an email to TAP-CHAN@hotmail.com or iccthelastdays@gmail.com Looking forward to hear from you!

Comments
KEEP_IT_UP!
KEEP_IT_UP! - - 1,444 comments

awesome update! glad to see progress :)

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Jok3r098
Jok3r098 - - 236 comments

for a moment i thought those bottles were paralax mapped and i was like O_o noo lies, then i realised i was reading titles as if they went to the image below rather than above :P

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

Wow that "Desolate room" is really awesome! Just by seeing the screenshots I could already feel the thrill of the ambient! The soldier looks really great (I like his mask/helmet :D)! Great job with everything, good luck finding people to help!

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.#BlackouT
.#BlackouT - - 215 comments

n1 update keep it on

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