***** UPDATE: 05-27-2016 *****
It’s been a long time since the last written words here. So, what happened in meantime is a lot as you can imagine from some pictures or by following the “insights” on my profile’s blog. However, not everything can be kept on picture (and honestly, I hate capturing and editing videos).
Let’s have a look on what of the main features are done for a first alpha release:
- All 4 tower models exist and are fully functioning
- The main structures (Strato Hub, Strato Bulb, Strato Beacon) will ship as-is
- 4 Creeps exist for now
- Some environmental map objects exist, a few more would be good (lower priority)
- Firewall logics are functioning (indicators for routes which can be adjusted)
- The first item has been introduced (a collectable Energy Tank)
- Basic player powers are functioning
- Music and most SoundFX are implemented
- Button images (or placeholders) and descriptions are done
- Attack waves and mission objectives are scripted
- The alpha map design is almost finished
Still on my TODO list and with a high priority:
- 2 towers still need to be textured (rough textures only)
- The 2 planned tech structures lack their visual appearance (rough textures only)
- various smaller changes and tweaks
- Balancing and testing phase
I am not sure if all that will be done in a few months since I’ve got only very little time until the end of January but let’s see what is possible. I promised to release something playable in winter and I am doing my best to not disappoint you, Comrades.
Have a nice Advent season!
Ach lass dir Zeit. Winter geht bis Mitte März. :D
Hehe, ich mache es ganz einfach vom lokalen Wetterbericht abhängig. :D