Post news RSS Nonograms Prophecy Devlog: None is smarter tha Non Ishida!

Although our game is kinda Greek-themed, the origin of nonograms goes further east than you might think!

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Nonograms originate from a design competition held in Tokyo in 1987, which was conquered by none other than Non Ishida. You don’t know who he was? Emm… he was a graphics editor. He wasn’t famous at all really, but he figured out that it’s fun to design grid pictures using skyscraper lights that were turned on and off.

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Ishida started to do more and more puzzles which gradually started appearing in Japanese magazines. The first ones were called Window Art Puzzles, published in 1988 and subsequently, release more and more of them. Finally, in 1990, James Dalgety from the Sunday Telegraph called them Nonograms for the first time ever and started publishing Non’s puzzles on a weekly basis.

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So, nonograms are just Non’s puzzles. Not exactly mysterious, but catchy nontheless.

NONtheless, get it?

I’m sorry.

But hey, you can check out our Nonograms Prophecy in just a few weeks! The game’s coming out on 22nd February, so don’t forget to add it to your wishlist!

Fat Dog Games

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