Post news RSS NMRiH Weekly Update - September 22th, 2009

Short yet sweet update this week as we continue to slowly assimilate our selves to the heavy work loads required of us at work and school. We've got some new zombies and small information about what some of our team is working on at the moment.

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Introduction

Short yet sweet update this week as we continue to slowly assimilate our selves to the heavy work loads required of us at work and school. We've got some new zombies and small information about what some of our team is working on at the moment.

What's the team doing?

Surfa has finished model of his Smith and Wesson model but strained his neck so the texture may take some time while he recovers. Inzaneflea is working on the low poly of his shotgun. Maxx is working on texturing his 1911. Sotapoika and Nay0r have been cranking out some nice textures for our level design department. I've been working on some mysterious document and planning for our upcoming audio update. SickJoe continues to work on animated blood splatters, concept art, and textures. Chad509 has finished off some more Beretta animations. Vilham has been out of commission for a little while while his laptop is broken.

Zombie Models

Today we have some zombies, yes this is a game about zombies! CrazyMatt has been quite busy recently working a number of projects. He has just finished two amazing zombie models, the animations for which are in production that means in a few weeks they will be ready to eat your brains in game. You may be wondering why none of our zombies have hair and well, hair loss is not a side-effect of zombification, it is merely a coincidence! The next zombies will have hair, we promise.

Weekly Update Images September 22nd, 2009 Weekly Update Images September 22nd, 2009

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Comments
Nebcake
Nebcake

I love the zombie models

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MP81
MP81

I love lamp.

Those zombies look great!

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blahblahblah12333
blahblahblah12333

(buried)

These looks totally photoshopped, post a screen of what they actually look like inside of the model viewer.

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[nmrihdev]-Maxx
[nmrihdev]-Maxx

These are from the model viewer, thanks.

Only the backgrounds were added.

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blahblahblah12333
blahblahblah12333

(buried)

lol. You don't get shadows in the model viewer :p

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darkapples
darkapples

It's a render, get your head out of your ****, operativex, and enjoy the models.
By the way, CrazyMatt is ******* amazing.

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blahblahblah12333
blahblahblah12333

No-*******-duh it's a render/photoshopped image Einstein, that's my point. I would like to see some real Source rendered/in-game content instead of this fluff.

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The_ewok
The_ewok

watched

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JohnnyMaverik
JohnnyMaverik

Wow, those models looks amazing. Nice work...

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kinesis916
kinesis916

They look fantastic. I can't wait to see the guns when they are ready.

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[nmrihdev]-Maxx
[nmrihdev]-Maxx

We've already shown off some.

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barronofhellion
barronofhellion

both great

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Nicklan
Nicklan

A few weeks??? OH man :(.Amazing models.I can't wait to play this mod.
Keep it up.

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PierreOfTheFrench
PierreOfTheFrench

Wow really great models guys keep up the great work :)

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Dnst
Dnst

Will all the zombies have the same animations?

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[nmrihdev]-Maxx
[nmrihdev]-Maxx

We're using one rig for all of them, and most likely for time efficiency we will use the same animation set on all of them but as time goes on we will add more variations to the animation, and probably have them randomized.

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Tokoya
Tokoya

Love the update as always

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