Short yet sweet update this week as we continue to slowly assimilate our selves to the heavy work loads required of us at work and school. We've got some new zombies and small information about what some of our team is working on at the moment.
What's the team doing?
Surfa has finished model of his Smith and Wesson model but strained his neck so the texture may take some time while he recovers. Inzaneflea is working on the low poly of his shotgun. Maxx is working on texturing his 1911. Sotapoika and Nay0r have been cranking out some nice textures for our level design department. I've been working on some mysterious document and planning for our upcoming audio update. SickJoe continues to work on animated blood splatters, concept art, and textures. Chad509 has finished off some more Beretta animations. Vilham has been out of commission for a little while while his laptop is broken.
Today we have some zombies, yes this is a game about zombies! CrazyMatt has been quite busy recently working a number of projects. He has just finished two amazing zombie models, the animations for which are in production that means in a few weeks they will be ready to eat your brains in game. You may be wondering why none of our zombies have hair and well, hair loss is not a side-effect of zombification, it is merely a coincidence! The next zombies will have hair, we promise.
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