Post news RSS Next step : version 1.5 on the way...

Just to let you know where I am heading... So my next goal is to produce a version with 50 new quests, a full integration of all skills including the Search skill (that will automatically add rare items - and some unique - to your inventory in different places if you have enough points), and repair (many controlers to repair to get electricity), portraits for all characters, a secret place where you can reveal all the map and less bugs... Back to work!

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Alors! Juste pour vous donner une idée où je m'en vais en ce moment...

Mon prochain objectif est de produire une version avec 50 nouvelles quêtes, une intégration complète de toutes les compétences incluant Fouille (qui ajoutera automatiquement des items rares - et certains uniques - à l'inventaire à différents endroits dans le jeu si vous avez suffisamment de points) et Maintenance (plusieurs contrôleurs qui permettent d'obtenir de l'électricité en les réparant), des portraits uniques pour chaque personnage, un endroit secret où révéler toute la carte et beaucoup moins de bugs... Au travail!

Comments
Endocore
Endocore

Cool. Keep up the good work.

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Errebor
Errebor

Yor mod is a little gem with tiny rough edges. Great job man

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Doctor(vzla)
Doctor(vzla)

Great mod Hugo i still enjoying your The Sum

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nadeauhugo Author
nadeauhugo

So! At this point of my work Search skill is done, there is a basic craft system that automatically add necessary items to your inventory (knife, lance, crude armor, etc.) in random encounters if you have proper skills to make them by yourself, repair is way more useful everywhere, I am working on a way to make rope useful in 3-4 locations like in Fallout 1, then I head for the quests and debug.

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Zalpha
Zalpha

I am really excited about this. Been struggling to try and get a all the items I need to start a base, I hope they will be slightly more common in the next patch.

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