Good day! It's been a long time since the last publication out here. In this regard, we apologize and present you the latest news at the moment.

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Good day! It's been a long time since the last publication out here. In this regard, we apologize and present you the latest news at the moment.
Being able to consume food, you won't be limited to just canned food "Tourist's Breakfast". The video presents new types of food supplies and options for interacting with them. The player’s eating now takes some time, and the process of using a food item can now be traced by indicators. We also present to your attention a render of the low-poly model of the forest bloodsucker.
A “Forest Bloodsucker” is the largest, but the least aggressive subspecies of this type of mutants. Its underground and marsh brethren, living in more severe conditions, will have a less impressive physique, but a much more obstinate temper.
The model was created according to a previously published concept, but there are some differences between them. Since, our concept art of mutants and the models themselves are executed by the same person, thus design improves and stays true to its original concept design, all the way up to fully texturing the model.
Concept, Sculpting, Texturing, Render – konhis
Retopology, Unwrapping, Texture Baking - Roman Prusakevich

By the way, If you can’t wait to see fresh Ray of Hope’s development content, you could always visit one of our developers' ArtStation pages. Mostly, because individual works appear there more often, as opposed to the time it takes to gather and publish all information into one coherent dev’s blog.

We're also looking for moderator who would lead the English-language resources, such as ModDB, Patreon etc. Anybody who's interested, please, contact us via PM. The main requirement is knowledge of both English and Russian languages.

Our discord server

Artstation.com - Mikhail "konhis" Sidorenko
Artstation.com - Alexei "redoxer" Oupornikov
Artstation.com - Alexey Kolpachkov
Artstation.com - Roman Prusakevich

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Post comment Comments
✪Sparrow
✪Sparrow - - 308 comments

When I got the notifications and I saw RoH - my heart came out of my throat.

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Dando[SVK]
Dando[SVK] - - 669 comments

haha exactly!

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J00B
J00B - - 1,117 comments

Side-car motorbike :D

Blooksucker looking great too

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Warezz.K
Warezz.K - - 294 comments

God. What engine is used? It's heavy modified XRay or another else? This is amazing

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yoshjoz
yoshjoz - - 152 comments

It is still XRay. I couldn't believe it either, this is just unreal (no pun intended). They really had to modify a lot, I presume.

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Argoon
Argoon - - 1,078 comments

IMO they don't need to modify a lot, the latest version of Xray ( I think 1.6) used on the third game Call of Pripyat has a full dx11 render, with tessellation support and all, it is still capable of making pretty impressive graphics.

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neophus
neophus - - 573 comments

Nice to see news about the MOD ! good work !

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Stachelhaut
Stachelhaut - - 269 comments

Man, the day this comes out I'm gonna have to quit my job. Err I mean: quit Life...

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iAlcatrazZ
iAlcatrazZ - - 92 comments

IT's ALIIIIIIIIIIVE!!!

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Imperial_Sheep
Imperial_Sheep - - 142 comments

Looking alive and great. As a side question, can we keep empty bottles and use them for money or a weapon/distraction?

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fridgebro
fridgebro - - 199 comments

Don't get too exited dudes, this is mostly old material.

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Leos45
Leos45 - - 16 comments

great work you deliver there!

the whole thing will be very good for sure

"Greetings Leos45 from german Fanpage Roh-Online.Eu "

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silossikos
silossikos - - 1 comments

ok how can i download this i cant find the file please help me im new to this.

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Bolotniy
Bolotniy - - 1 comments

It's in progress, you can't do that yet

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Dando[SVK]
Dando[SVK] - - 669 comments

Oh finally exciting

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Dalabak
Dalabak - - 196 comments

Does Stalker 2's development affect the development of RoH in any way?

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Mr._S
Mr._S - - 45 comments

The UI looks awesome, as do the models, nice work!

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Mudhut
Mudhut - - 382 comments

This is great and all, but so far everything shown has nothing to do with a large open world multiplayer game running on modified xray-engine.

The majority of us just want to play STALKER coop with friends, we don't need all these fancy animations.

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RealThatOneGuy
RealThatOneGuy - - 6 comments

Damn they better hurry up!

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***MuZilla***
***MuZilla*** - - 145 comments

Those bloodsuckers looks like a lovecraft creature... i like it :D

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RandomGuyInGasmask
RandomGuyInGasmask - - 30 comments

Amazing. I really like the more "human-like" look of the bloodsucker, and the more down-to-earth boar. Everything is just perfect.

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