Check out the readme.txt for a complete list of the changes, but for the most part what's been done has been to make the AI stronger/faster without giving it any cheats (I hate an AI that has to cheat to win, it's already moving faster than a Human Player, shouldn't that be enough?), a rebalancing of Scrins starting forces, and some needed additions to NODs forces.
New release of 9b alpha!
This is an update to the 9th alpha of Xenoforce Reborn. No "new" units have been added into this release, but many AI changes and balancing changes have been made.
Posted by azuza001 on