Paul is an old friend from John's resistance fighter days in City 17 and is a key figure in solving his forgotten past.
The model is still considered a work in progress and makes use of Phong Shading, an effect introduced in Half Life 2: Episode One on Alyx Vance. Phong Shading is one of the lighting enhancements made to the Source engine in order to ground characters in the game worlds and make them seem to be truly present in their environment.
New character
We would like to introduce Paul a new character in the episodically released Half Life 2 modification Eye of the Storm.
Posted by -Lord- on
his pompadour is intense.
Like I said in the image comments, the eyelids need relaxing.
lol no, leave him like that :D
I want to laugh, smile, frown, and shiver in fear. Which is it? :)
I bet there's something suprising there...
nice work...but he looks...terrified
Looks cool, but his face looks 2d lol, get a better shot and remodel the combine a bit to actually fit the face, it should look 10xxx better.
he has the "you gonna get raped" face on. It's a great model and VERY detailed
Crappiest excuse for a skin laid off as a new character post ever.