Post news Report RSS Modern Warfare Mod 2.0.1 is Here!

This is the first post-release update to MW Mod. As always, this mod REQUIRES your World in Conflict to be patched to version 1.0.1.1.

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Modern Warfare Mod 2.0.1 Update is here!



Version 2.0.1, the first post-release update for Modern Warfare Mod 2, has been released today.

It fixes bugs with attack helicopter turning, 9M119M Refleks bugs, FLINT bugs and more, as well as implimenting major changes to the 9K331 Tor M1.

9K331 Tor M1 (SA-15) Terminal Air Defense System has now been re-introduced to Russian faction for all roles, with its missiles using the FLINT system. It is now the most lethal medium ranged SAM in game, with the ability to intercept precision guided missiles (such as Hellfire missiles), cruise missiles, UAVs, helicopters and aircraft.

NOTE: This mod requires your World in Conflict to be patched to version 1.0.1.1. or it will not work. To patch your game, simply start the game, sign into multiplayer, and it will detect that your game needs patched and update your game.

Use these links to download the mod. Regardless of what version of the mod you have you will need to download both the mod and the map pack.

Mod

Choose which type of install you would like to do. Please note that the installer is only compatible with Windows Vista and Windows 7, not Windows XP.


Maps


The maps installer has now been improved to be able to install the maps for all versions of World in Conflict, without you having to choose.

System Requirements

Due to the increasing complexity in the simulation of missiles, aircraft, artillery, and more- Modern Warfare Mod 2 requires a higher-end system than specified on the original World in Conflict system requirements.

At minimum, your system (including video card) must maintain 35 frames per second or higher. Below 35 fps, numerous homing projectiles may miss their targets or fail to perform altogether. Try lowering your graphics settings if you cannot achieve enough frame rate.

World in Conflict and MW Mod both support multi-threading. It's recommended for your system to have quad-core or better CPU, at minimum of a dual-core processor.

If you have not read our tutorials yet, we highly recommend that you do. The gameplay is significantly different from un-modded World in Conflict in many aspects and there may be a steep learning curve if you do not read these tutorials. Some of these tutorials are outdated, so be aware of this restriction.

Here are the tutorials:

Firstly, here are some lists that may be useful:

Balancing and Unit Changes

  • 9K331 Tor M1 (SA-15) Terminal Air Defense System re-introduced to Russian faction for all roles. Unit rebuilt using FLINT engine. It is the most lethal medium ranged SAM in game, with the ability to intercept precision guided missiles, such as Hellfire missiles; as well as cruise missiles, UAVs, helicopters and aircraft
  • Removed Armored Personnel Carrier (BTR-90) unit from Russia faction as unit functions are redundant

New Features & Improvements

  • Programmed ingress point (IP) auto-pilot for Attack Helicopters. When firing a guided missile, helicopter will try to maintain course heading toward the target to support the missile in flight. To cancel auto-pilot and freely fly away, issue Stop order (default: 'T' key) first, then issue a new Move order.
  • Attack Helicopter for Beginners will now show maximum range of their guided missile when pressing the Attack-Ground key (press and hold F).
  • AI players will now try to stand-off at range when possible.
  • Russia AI support players will now send 9K331 Tor to the frontline, instead of 96K6 Pantsir.
  • Russia AI armor players will escort their armor advance with 9K331 Tor SAM. They will also mix T-90 into their squad more frequently.
  • New Map: Canyon
  • New Map: Reforger

Bug Fixes

  • Fixed a bug where Mi-28 Attack Helicopter for Experts would constantly turn into other direction when firing the guided missile.
  • Fixed a bug where AH-1Z Attack Helicopter would constantly turn into other direction when firing the guided missile.
  • Fixed a bug on T-80U Medium Tank where 9M119M Refleks fails to launch when tank is damaged.
  • Fixed a bug where AI players try to attack friendly held buildings with 9M119M Refleks.
  • Fixed a bug where 9M119M Refleks missile sometimes gave "missile en route, await impact" message even when there is no missile in the air.
  • Fixed broken firing offsets for AGM-114L Longbow Hellfire on AH-64D Attack Helicopter for Experts.
  • Fixed a bug where some FLINT missiles intercepted each other when they should not.
  • Patriot and S-300 SAM will no longer attempt to engage FLINT missiles.
  • Transporting of units now returns additional score to the player.
  • AI Air players will now respond to player's request for air support.

At this time we really MUST stress the need for donations.

WiC MW Mod Team is not employed by any gaming studios or companies to create this mod for you. We make non-commercial, for-entertainment/educational military-themed game content.We sustain ourselves through community donations by those who are gracious enough to help us, even if it is only few dollars.If you liked our mod, please consider helping us by donating a few dollars.

This will help us to get into positive balance and therefore be able to buy new models, which means new in game units.

All donations are appreciated highly, and you will be featured in the mod credits as a donor.


Post comment Comments
dave_5430
dave_5430 - - 2,114 comments

(buried)

*Call of duty reference.*

Nope.avi

*Turns around and walks off.*

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MrTacticalTeabag
MrTacticalTeabag - - 21 comments

your loss

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Heaney Author
Heaney - - 961 comments

What Call of Duty reference?

In terms of equipment simulation, MW Mod couldn't be further from Call of Duty...

Reply Good karma+5 votes
Whiskey1One
Whiskey1One - - 2 comments

He means when ADS equipped unit tells you it cant handle the volume of rpg fire. I ask, what else do you say instead?

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blahdy
blahdy - - 997 comments

That was not a ripped off voice act. We made it, just the idea was stolen. :)

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RangerPL
RangerPL - - 3 comments

Didn't you hear? Call of Duty invented Modern Warfare! Anything showing modern military equipment is a ripoff!

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Steeps5
Steeps5 - - 39 comments

How could you possibly see the picture behind it and think it's Call of Duty??

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Middside
Middside - - 1 comments

It is nice to see a page that is still alive

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kijebe
kijebe - - 1,268 comments

so is this an update or does it not need 2.0?

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blahdy
blahdy - - 997 comments

It doesn't need 2.0. It will simply overwrite the files.

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GeneralResid
GeneralResid - - 31 comments

my hellfires fly so slow :( (sorry for my bad english) :p

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blahdy
blahdy - - 997 comments

Lower your graphics settings. If you are unable to maintain at least 35 frames per second, missiles will lose speed.

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Shonos47
Shonos47 - - 4 comments

Looking forward to this. Btw, is the AI fixed? I mean, Russian armor AI doesn't recruit the Heavy tank.

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blahdy
blahdy - - 997 comments

It does now :)

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Shonos47
Shonos47 - - 4 comments

Nice. :)

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SuperRipped
SuperRipped - - 4 comments

Great Work MW team. So, where are the servers and players? I've tried hosting my own server for 2.0 and now 2.0.1, but nobody joins it. :( I'm thinking something is wrong here, or nobody plays this amazing mod.

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blahdy
blahdy - - 997 comments

People play, but they mostly play offline skirmish.

The problem is that WiC is dying game and multiplayer scene is practically dead.

If you do see anyone from MW clan online, just msg them and setup a server and send them invitation to join. That's how we play mostly these days.

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Whiskey1One
Whiskey1One - - 2 comments

I started playing this mod a few days ago and it is awesome. Congratulations
Good to see an update too, cause i very quickly noticed a few of these issues, chiefly MI28 expert wtf moment.

To clarify, what exactly is the Apache expert offset fix, because i have a rough idea what you mean, but...

Special congrats on the Heavy transports, gives Liberty a COMPLETELY new dimension,and adds some great options for other maps, i Always wanted that unit.

Cant wait to see what else you come up with (e.g. centurion C-RAM)

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blahdy
blahdy - - 997 comments

Firing offset fix relates to vector coordinates where projectiles are released from the helicopter, graphical presentation-wise. It does not affect gameplay

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MattCrane
MattCrane - - 177 comments

is this only ground and air, or are there naval units as well. i hope, no other strategy games have naval besides the battlestations series, but that revolves around the naval aspect. maybe R.U.S.E 2 will include it....

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Heaney Author
Heaney - - 961 comments

There are no naval units in this mod.

The closest thing to them are the amphibious vehicles.

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Slashers
Slashers - - 9 comments

It Would be totally awesome if we,the players of wic(its the best strategy game I've ever played)could use naval units such as battleships like the USS Texas or the USS Kidd or even submarines!Like if u agree!

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lionhc
lionhc - - 3 comments

When can the XP version be released or, will there be such XP version? I believe many players like me still stay with their Xps and just waiting and waiting for the new updates....

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Heaney Author
Heaney - - 961 comments

The installer does not support Windows XP.

However, you can use the manual install files (.zip) on Windows XP, provided you can manually install the mod.

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Su_SU-27
Su_SU-27 - - 32 comments

hi all i download this mod and i try this is not work can someone helpme tanks !

sory for my bad english

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Heaney Author
Heaney - - 961 comments

If you're having issues, try the FAQ ( Moddb.com )

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