Post news Report RSS MEP Version 0.82 Released

Version 0.82 of Middle Earth Project, a Crusader Kings 2 Overhaul mod, has been released. Details below.

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Version 0.82 can be picked up here.

0.82 Highlights

New standard line of Buildings; keep, defenses, levy post, infantry, archers, stables, farms, markets, docks, shipyards, good side training ground(increased morale), bad side uruk pits(increased levies) as well as new nomadic buildings

MEP New Buildings

Special buildings added in (look in the files for which ones)

MEP Uruk Pits

New Orc breeding system, Female and young orcs are held in the Breeding pit, a new title accessible through a title search. Orc rulers can visit the pits through a new diplomacy on the pit’s holder, this allows them to select a mate to breed with. When of Age, Male orcs can leave the pits to join a horde, a player can pull an adult male orc from the pits. Prisoners can be shipped to the pits for breeding purposes, this can include humans and elves, which produce Uruk-hai and Half-Orcs.

MEP Breeding Pits

MEP Visit Pits

Restricted Dwarves to Mountain/Near mountain Only colonization but can colonize mountains regardless of distance.

Moved all Colonization requirements to the allow block so they are visible. Should hopefully stop the how to colonize comments.

MEP Colonization Allows

Toned down the levy and tax hits of population Productiveness

Changes made to Numenorean trait to distinguish it as someone who was from the Isle of Numenor, and Numenor Blood trait as someone after Downfall, also changing characters culture and religion once the Downfall happens.

Overhaul of history of Tharbad duchy in Cardolan, to represent the changes which took place over time.

Made wilderness provs in Ithilien to be Orcish during the War for the Ring, but owned by men before and after

Shift Dunedain cultures, Gondorian and Arnorian, to Numenorean culture group. Removed Dunedain culture

MEP New Character Frames

Numerous History changes

Removed Tech

Error fixing

Event adapting from vanilla

Post comment Comments
Tabrem
Tabrem - - 37 comments

O:

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Dark1Isaac
Dark1Isaac - - 890 comments

Another good job team!

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shakara
shakara - - 215 comments

its hard to expaned when you cant even go to war over a claim on a territory, so still problem with that on my part. the old system was better in that regard.

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SinStar87 Author
SinStar87 - - 357 comments

Can't reenact Nero and declare war on Nature. That was considered silly even back then. Try reading the article and accompanying screenshots and/or the mod's description for the last several versions.

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Yusein
Yusein - - 3 comments

is it compataible with version 3.0.1.1 ?

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