Post news RSS Mapping Update and Development Openings

We bring you an update on the progress our mapping department has been making for the next release. We are also looking for new additions to the dev team.

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Today we bring you news and previews of the maps we have been working on for the upcoming version of Battle Grounds 2.

First off we have bg_trenton, the product of our newest developer Klifsnider. This map is a traditional Battlegrounds flag holding map based loosely on the battle of Trenton.

Trenton Preview

Trenton PreviewTrenton Preview
Trenton PreviewTrenton Preview

Secondly I can tell you that bg_township, which featured in previous BG2 releases is making a return. Originally crafted by tomdom it has been brought back to life by gRanTeLbArT.

Township Preview

Township PreviewTownship Preview

Due to popular demand we have brought back the old version of bg_plateau, the current version has been renamed to bg_hamlet.

Development Position Openings

We are looking for new team members to help us with the development of BG2. The positions we are looking to fill are:

3D Artists
-Character models
-Weapon models
-Organic and inorganic props
Applicants must be able to uv map and texture their models and characters need to be rigged. A knowledge of the source engine is reccommended.

Environment Texture Artists
Must be able to produce high quality tileable textures in keeping with the Revolutionary America Period.

Please send all inquiries and applications accompanied by samples to

Jesusfreak - - 770 comments

It's nice to see an update. Can't wait for next release!

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