Post news RSS Mappers Come Hither!

As The Nameless Mod total conversion for Deus Ex is nearing completion, the urge among the team to finish this b*tch up grows ever stronger. We have a total of 4 unstarted maps left, and we have only 2 mappers to work on them (and they both have to finish the maps they're working on first). We've

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As The Nameless Mod total conversion for Deus Ex is nearing completion, the urge among the team to finish this b*tch up grows ever stronger. We have a total of 4 unstarted maps left, and we have only 2 mappers to work on them (and they both have to finish the maps they're working on first). We've recently tried to hire a couple of talented mappers from the DXEditing community, but sadly, they had to turn us down because they lacked the sufficient time to work for us.

If you have experience with UnrealEd and access to a copy of Deus Ex, we'd love to hear from you. We might be able to get by with 1 new mapper, but 2 would definitely be preferable. The more mappers we got, the faster we'll finish this project! If you join our team, we will do everything in our power to set you up with what you need and give you a thorough briefing on what needs to be done. The maps we need to have done all have a pre-designed mission structure, but the layout of the geometry is all up to you. One is supposed to be entirely open and provide lots of freedom to the player, the other is quite linear most of the way and only open near the end.

If you have some mapping skills and the time and dedication it takes to contribute to a large cooperative project such as this, please send a mail with a sample of your work to TNM@planetdeusex. We're desperate ;)

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