Post news Report RSS Lost Industry 2 - Development Update

This article is about the progress we've made in the levels and changes done to other general stuff.

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Hey there! Its me, Sára once again!
We've decided to bring you another article about the changes we made.
Because we went pretty silent for a while if I dont count few of the pictures we added :p
You think the mod is dying? Ehhh.. No... Not even a little bit!



Here are a few pictures!

2019 04 07 14 40 01


2019 04 07 14 40


2019 04 07 14 19


2019 04 07 14 18


2019 04 07 14 16


2019 04 07 19 36


2019 04 07 19 35



Suggestions or opinions are welcome on our discord server :3

  • Also a lot has been happening on the code side. Fixing various bugs or rendering problems. A lot of the effects are a pretty big hit for such old engine and sometimes we have to fight with it for some time until it decides to work :D
  • Im not going to list a entire changelog because its just too much stuff to list and i might even forgot some changes.Just little AI improvements, cleaning code, fixing shadow shimmer when moving, updated fx, there is a lot of stuff.
  • We also rolled back the default HL2 weapon models. Some people just may rather see the default HL2 models than some updated ones :P But we kept the updated sound and visual effects for a better battle immersion! :P (They were also changed a little bit to more fit the default HL2 weapon style)

Here are a few weapon effects!

Pistol

pistol


.357

357


SMG1

smg1


AR2

ar2


SHOTGUN

shotgun


Sorry for the quality, looks way better in the actual game. ;)


ADJUSTED / UPDATED IMPACT FX

effects1


The effects with the sound make the combat way more enjoyable without making any changes to the Half-Life 2 gameplay you love ;)

We like how is the project going so far and we are working hard to make it even better!
We hope you like it to! :D

Thank you all!
Until next time...

~ Sáruna

Post comment Comments
Zorro_de_la_noche
Zorro_de_la_noche - - 562 comments

Awesome.

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PowerMind
PowerMind - - 675 comments

Do you mind changing the pulse rifle's firing into pellets per shot and mag per reload? Hahaha I got so accustomed to MMod's pulse rifle, apologies. This doesn't mean I don't love it, I love the particles on it especially, it's quite unique.

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