Hey there! Its me, Sára once again!
We've decided to bring you another article about the changes we made.
Because we went pretty silent for a while if I dont count few of the pictures we added :p
You think the mod is dying? Ehhh.. No... Not even a little bit!
Here are a few pictures!
Suggestions or opinions are welcome on our discord server :3
- Also a lot has been happening on the code side. Fixing various bugs or rendering problems. A lot of the effects are a pretty big hit for such old engine and sometimes we have to fight with it for some time until it decides to work :D
- Im not going to list a entire changelog because its just too much stuff to list and i might even forgot some changes.Just little AI improvements, cleaning code, fixing shadow shimmer when moving, updated fx, there is a lot of stuff.
- We also rolled back the default HL2 weapon models. Some people just may rather see the default HL2 models than some updated ones :P But we kept the updated sound and visual effects for a better battle immersion! :P (They were also changed a little bit to more fit the default HL2 weapon style)
Here are a few weapon effects!
Pistol
.357
SMG1
AR2
SHOTGUN
Sorry for the quality, looks way better in the actual game. ;)
ADJUSTED / UPDATED IMPACT FX
The effects with the sound make the combat way more enjoyable without making any changes to the Half-Life 2 gameplay you love ;)
We like how is the project going so far and we are working hard to make it even better!
We hope you like it to! :D
Thank you all!
Until next time...
~ Sáruna
Awesome.
Do you mind changing the pulse rifle's firing into pellets per shot and mag per reload? Hahaha I got so accustomed to MMod's pulse rifle, apologies. This doesn't mean I don't love it, I love the particles on it especially, it's quite unique.