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This news shows the concepts and the skins for 3 reworked heros in the next edain version.

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Greetings, companions of Edain!
The easter bunny wasn't inactive this year, his slaves just needed some time to translate his message into english.
But finally they managed to present you some things:

User Posted Image

User Posted Image

User Posted Image

Enclosed was the following paper:

Kili
Kili's design was changed according to the movie.
After having some pictures we gave him a bow with a quiver, as he's a ranged fighter.
Additionally the skin and some details, as model-contours, the face or the belt, are now much closer to his movie design.

In the next version Kili and Fili will have a much more important role, as they are huge role models in "The Hobbit" for many people.
Thorin will have a new ability in the next version, which is available at level 1, changing his concept a bit:
His base values were lowered, but with his neviews Kili and Fili since the beginning he'll be as strong as before:

Level 1: Kili and Fili - Thorin summons the dwarves Kili and Fili as a permanent support. Both share the ability with thorin, but can level up independently. The earned experience is lost after dead.
Because of this ability, Thorin is able to summon both heros at the beginning and throughout this has a huge advantage in the fight, as he basically counts as three heros and the player is able to deal tons of damage this way.

Kili and Fili are Mini-heros and therefore have low offense and defense values and after dead you can't just revive them, but have to summon them again with Thorin.

Fili is mainly a melee fighter, whereby he has higher values than Kili. He has one ability, which is very effective, if you combine it with kili's abilities:
Level 1: Mark - Fili marks an enemy hero, damaging him a little. For the next 30 seconds Kili's "Headshot"-ability deals double damage to this hero.

Kili is mainly a ranged hero. If necessary he can also change in melee mode. He has two abilities:

Level 1: Switch - switches between bow and sword
Level 3: Headshot - Kili concentrates for a short period of time for his next shot. Having a target he shoots focusedly, dealing devastating damage to an hero.

As many people in the community wanted to see more of the dwarves, especially these two, we made this new concept for the twins. Hopefully you agree with us, if we think that this is a felicitous concept.

Dwalin

The strongest companion of the dwarves will become the unit breaker for Ered-Luin. The new demolisher will be Bofur, another hero the community wanted to have better integrated.
Oin and Gloin will be a summon for Dwalin Bifur and Bombur are available with a spell for their brother Bofur.

These are the new abilities for Dwalin:

- Level 1: Switch - Changes his weapon between a hammer and axes. The hammer deals much more damage, but is a slower weapon. The axes hit two targets at once and can be used much faster.
- Level 3: Heavy punch - Dwalin dashes his enemies away with a mighty punch.
- Level 5: Oin and Gloni - Dwalin summons the brothers Oin and Gloin for a short period of time. They follow Dwalin and attack every unit in their vicinity
- Level 8: Earth-hammer - only available when using the hammer. Dwain jumps into the air and piles his hammer to the ground, throwing away all enemies surrounding him and dealing a small amount of damage. Buildings will not be damaged.

With this changes Dwalin is very effective against many units, but not as effective against heros and uilings as other heros.

There are more changes for the dwarven heros, but they won't be revealed yet!

Radagast the brown

Not only the dwarven skins were aligned to the movie, but also Radagast's design. This was a very difficult and time-consuming work.
Eye catching was especially the multiple layers of his robe and the restrained legroom. The right half of his body has a long cloak-seam at his arms, but on the left side is very few cloth at the same spot. Also the hat, the mazy beard and the staff was designed to fit to the movie's look of Radagast.

The new concepts concerning Radagast won't be released yet, they will come in a later update.

We hope you liked this little "after-easter-update" and are looking forward to your feedback!

Your edain-team

Post comment Comments
:ANCALAGON:
:ANCALAGON: - - 84 comments

Cool, i didnt want the radagast the hatless, and i really like the idea of summoning fili and kili permanently with Thorin. I really hope you guys release a map of Dale and Erebor, The only changes would be to add the two big statues of Erebor and give dale an architecture like in the movie like the red tiled roofs and the beige bricks and add civilians. I was recently playing a map where I could take control of a city by just catching the signal fire and in Dale we could have a signal in the middle and whoever gets it gets the city and its inns and outposts. I really like this mod, its the best mod Ive ever played!

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twnlove
twnlove - - 5 comments

No BOMBUR ??

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Guest
Guest - - 689,466 comments

When can we play Edain 4.0???

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:ANCALAGON:
:ANCALAGON: - - 84 comments

im so hoping you guys read this:

I justt watched the movie again...
and here are my thoughts on what could be changed and made better

for the mighty dwarves of erebor!, oh and dale:
erebor's entrance, the front and the statues and if u notice there is bridge(small) that leads to the doors. also there is terrace from where thorin and thrain see the dragon and when thorin sounds the alarm, u can see there are civilians in erebor and there are lights(lots) and bilbo also describes erebor as a "fortress city". and there could be a walkway that leads to the throne of erebor with the arkenstone embedded in the throne that has a column of rock with gold on top of it.

NOW to Dale:
the city is on higher ground( a hill) and there is a scene where u could see that there is a domed building on top. Dale has walls and bridge that leads to its gate and also a river outside the walls. for the walls you could just recolor the minas tirith walls or the castle walls to the yellowish colour. the gate has tuscan architecture with red tiles and so does all of the city. plz add civilians too

elves:
thranduil should also ride his deer
Rivendell: it should be remade into an awesome map like it is in the movie with the waterfalls and the awesome buildings(plz make to as accurate as u can)

others:
azog should be bigger than a regular orc and be able to ride his white warg.

for everything else, u guys just took the words out of my mouth and made it all real, especially gandalf and the dwarves! thanks for the best mod ever!!!

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baby-of-no-one
baby-of-no-one - - 7 comments

and the fat goblin. also radagast should ride his rabbits instead of the eagle

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:ANCALAGON:
:ANCALAGON: - - 84 comments

i think the fat goblin is the great goblin hero for goblins, but i agree he should be fatter

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jinete
jinete - - 1 comments

When can we play Edain 4.0???

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:ANCALAGON:
:ANCALAGON: - - 84 comments

i calculated the time between 3.7.5 and 3.8.1
it was 259 days
225 days have passed since 3.8.1, so maybe a month more is left!

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GimliLongBeard
GimliLongBeard - - 56 comments

haha i laughed at this comment

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Guest
Guest - - 689,466 comments

it would be great to play 4.0 for June!!!!

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Guest
Guest - - 689,466 comments

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Gnomi Author
Gnomi - - 4,488 comments

The campaign doesn't work. It will be fixed in hte next version.

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nooblordz
nooblordz - - 89 comments

goblins would be much better not separate into 3 parts

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Guest
Guest - - 689,466 comments

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nooblordz
nooblordz - - 89 comments

we canat play all infantry type on goblins, warg riders(goblin), half trolls etc.

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Gnomi Author
Gnomi - - 4,488 comments

You can buy nearly all things - but every king offers you different special features. Therefore you have to decide what exactly you want and which gameplay you prefer - strong spamarmies, fast pillaging or elite fighters.
Most of us don't like the simple "I just can buy everything without any limitations."-schema. We want the player to think about their decisions and give them different parts to chooseYou should always be able to play different ways, even if you're always playing one faction.

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Lucafaka93
Lucafaka93 - - 20 comments

Any news about the release date?

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Gnomi Author
Gnomi - - 4,488 comments

Nope.
Release dates will never be given. (perhaps a week before the release, but not earlier)

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daow2
daow2 - - 4 comments

If i understood correctly the upcoming version will include a English version now my question is:Will this also change the ingame voices back to the original English? Will you maybe add quotes from the movies?

On a side note I'm looking forward for more updates to see what you guys are working on :D it would ease up the waiting

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Guest
Guest - - 689,466 comments

could you please create Rhun and Harad as factions?

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Dark_Ansem
Dark_Ansem - - 433 comments

thank you for this. all of this.

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Guest
Guest - - 689,466 comments

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