Post news Report RSS KILLING FLOOR IS RELEASED!

Killing Floor 1.0 has been released to the public ! You can get the 120Mb Setup file from one of two mirrors on the site right now! The mod features a full SinglePlayer experience complimented by some intense COOP multiplayer action, pitting a small team of commandos against massive hoardes of zombies!

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Killing Floor 1.0 has been released to the public !

You can get the 120Mb Setup file from one of two mirrors on the site right now!

Killing Floor Full release

The mod features a full SinglePlayer experience complimented by some intense COOP multiplayer action, pitting a small team of commandos against massive hoardes of zombies!

If you've played the demo, you probably have a pretty good idea of what to expect. But this release is a serious step above what's come before, in almost every way.

NOTE: If you're a Mac user, there is a slightly larger .zip file you can download from the site as well! Look for a link on the main page.

Installation instructions can be found on the forums.

Post comment Comments
lillbrorsan
lillbrorsan - - 754 comments

awesomeness, already tried it and its.... well, awesome! :D

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xSqUiDx
xSqUiDx - - 86 comments

Congrats! And i've just uninstalled UT2004 the other day doh! - looks like i'll have to install it back on for this one ;)

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AJ_Quick Author
AJ_Quick - - 1,321 comments

Killing Floor - KILLING FLOOR IS RELEASED!
Awaiting authorisation

I'll check back in a month.

There's probably some mod run by friends of the moddb staff which is posting it's first Scribbles of concept art and deserves to take precidence over the publicly acclaimed mod I've been developing for over a year.

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JoeX111
JoeX111 - - 516 comments

I'm as hyped for your mod as much as the next guy, but geez, calm down. I'm sure the staffer's weren't deliberately trying to sabotage your "publicly acclaimed mod"'s day of release. How dare they not drop everything and bow down before you in solemn prayer.

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AJ_Quick Author
AJ_Quick - - 1,321 comments

Did I ask for that?

All i asked was that they approve the news so people who use moddb will know about the release.

Im not asking for the blood of a thousand virigns, buddy, it's a pretty simply request. It's never taken them this long to do when I have something as simple as a screenshot it usually goes up in seconds, so im a little frustrated from what appears to be neglecting this important news post.

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BigBird
BigBird - - 1,161 comments

Sorry about the long wait, the refusal then the long wait Mr.Kadish and Killing Floor fans. Some of the news authers haven't been around the site of late and as a direct result a backlog in news was created.

Thank you for abiding by the rules of front page news Mr.Kadish, and changing the file size of the image. We inforce this rule for the 56k'ers out there and to keep the front page nice and tidy, with perhaps somewhat uniform image dimentions.

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SNIPER-X
SNIPER-X - - 65 comments

Awsome **** guys ;)

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SkitZaY
SkitZaY - - 461 comments

I would say took your time, but I'm pretty sure the wait was more then worth it. :)
Getting it now.

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HangPhyr
HangPhyr - - 234 comments

FAINALLY! Been looking forward to this for ages, and its released right in the middle of my LAN party! I predict much zombie mashing tommorow.

To all the folks who put in work to make this, thanks.

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SuperRad
SuperRad - - 828 comments

omg thank you god!!

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ShadowDragon
ShadowDragon - - 215 comments

I'm getting an error when I try to start the game:

UT2004 Build UT2004_Build_

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2086 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5700 Ultra (5214)

Failed to find function CommunityDraw in KFMainMenu Package.KFMainMenu

History: UObject::ProcessDelegate <- UGUIMultiComponent::DrawControls <- (KFMainMenu Package.KFMainMenu) <- GUIMultiComponent::Draw <- (KFMainMenu Package.KFMainMenu) <- GUIPage::Draw <- (KFMainMenu Package.KFMainMenu) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop

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AJ_Quick Author
AJ_Quick - - 1,321 comments

Try this.

open up UT2004.ini in your UT2004\KFmod\System\ Directory

under

MainMenuClass=Kmod.KFMainMenu

change that to say

MainMenuClass=KGUI.KFMainMenu

save, and then give it a go.

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HangPhyr
HangPhyr - - 234 comments

I get the same error, and your suggestion doesn't fix it.

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SNIPER-X
SNIPER-X - - 65 comments

this mod needs serious fixing, it's great ****. But needs alot of fixing, especially on the gameplay. I'll just state a few here...
*You can't exit the boring non-audio dialogue cinematics.
*When you die, you don't have your previous weapon data saved.
*Multiplayer says i have to download "Killing floor Textures". Which I already have.
*And there is no save, or when you die, you can't hit fire to respawn at the last checkpoint.

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AJ_Quick Author
AJ_Quick - - 1,321 comments

My Apologies guys.

Some people on the forums are saying that THAT error is caused by not having an up to date version of UT2k4.

Go to epic's site and bring urself up to the most recent version, and you should be fine.

Sniper, the Downloading Textures issue is caused by two versions of the mod floating around the net.
Extreme Players was hosting an obsolete installer. Please check to see that you downloaded from the FILE FRONT mirror, as they were hosting the proper version.

The other errors you are getting suggest that you have downloaded the obsolete version of the mod with non-working save load data.

Please redownload the mod, and check the forums and website for more info

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CyanideCotdPnuts
CyanideCotdPnuts - - 46 comments

I wonder who made that super cool chair model for the labs. Haha :P

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