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Next FoW update for June, released on June 6th. Contains a lot of new features, assets and a lot of changes!

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Good evening,

Time has come to present the Community another update, containing numerous fixes, additions and improvements. Highlights include, but not limited to:

  • Three new light weapons for the U.K. - Webley, PIAT, Vickers MMG + the "6 Pounder" (57mm cannon)
  • Tarawa reworked
  • Garand clip eject bug fixed
  • Rate of Fire system for AI machinegunners
  • Addition of Fallschirmjägers and Belgian and Canadian regiments
  • A whistle (misc object) that allows you to, well, whistle (default key is "T")
  • New bullet SFX and gunfire related tweaks
  • Revised interior and distant firing sounds

SEE THE FULL LIST OF CHAGNES BELOW:

  1. Betio Tarawa Changelog:
  2. - New Mask image
  3. - Reworked Satmap
  4. - Added underwater heightmap
  5. - Fixed dust from surfaces
  6. - Fixed surface sounds
  7. - Fixed misplaced objects
  8. - Fixed clutter
  9. - Reworked sand surface
  10. - Added new surfaces
  11. - Added new nopx textures
  12. - Added new vegetation
  13. - Added Tarawa intro mission
  14. - Defined runway correctly
  15. - New lightning config
  16. Sounds changelog:
  17. - New bullet impact, sonic crack and flyby sounds
  18. - Tweaked mechanism (1st person) sounds
  19. - New / reworked sounds for M1919, Thompson, MG42 and Stg-44
  20. - Range of gunfire sounds extended (to around 5 kilometers)
  21. - Revised interior and distant firing sounds
  22. Additions:
  23. - Added visor hat officer (Heer)
  24. - Added visor hat officer (SS)
  25. - Added new version helmet (Heer)
  26. - Added M40 Helmet Heer (Net)
  27. - Added _net and _net_camo for U.K. helmets
  28. - Added New Para beret
  29. - Added Tornister rucksack (Medic version)
  30. - Added Pea dot uniforms
  31. - Added Feldmütze SS to SS units
  32. - Added 1st Belgian Infantry Brigade "Brigade Piron"
  33. - Added 3rd Canadian Division - Royal Winnipeg Rifles
  34. - Added 3rd Canadian Division - British Columbia Regiment
  35. - Changed us_soldier02 completely, with textures and rvmat
  36. - Added Fallschirmjäger units
  37. - Added IJA (foliage) squads and units
  38. - Added Commando units & groups config
  39. - Added IJA crewman
  40. - Added crewman class for US/USMC
  41. - Added US and IJA pilots
  42. - Added 6 pounder (57mm gun)
  43. - Added Flak 36 (donated kindly by Spycer42)
  44. - Added M55 Reising submachinegun
  45. - Added Vickers MG
  46. - Added PIAT
  47. - Added Bazooka
  48. - Added Webley revolver
  49. - Added Type 10 flare gun
  50. - Added Type 99 AT grenade
  51. - Added Type 99 Sniper version
  52. - Added M1911 pistol (A2 port)
  53. - Added Type 14 Nambu pistol
  54. - Added Type 99 animations
  55. - Added Enfield animations
  56. - Added K98 animations
  57. - Added Garand animations
  58. - Added 50 & 100 round belts to the M1919
  59. - Added new weapon inertia and aiming speed values
  60. - Added Rifle grenade launchers: M7 for Garand and Type 2 for Arisaka Type 99
  61. - Added truppenfahrrad (bicyle)
  62. - Added whistle system (work in progress)
  63. - Added Rate of Fire system (for AI) to all MGs
  64. - Added cfg class for trees
  65. - Added interior sounds and path LoD to Tarawa objects
  66. - Added path lods for trenches
  67. - Added M24 frags to German units
  68. - Added weapon effects: heat distortion effect at muzzle / spent casings on the ground
  69. - Added specific bolt cycling anim/time for each bolt-action rifle
  70. - Added "FoW Main Theme" - composed by Jeast
  71. - Added German and Japanese names
  72. - Added U.K. combat shouts and IJA combat\aware chatter
  73. Changes and fixes:
  74. - Changed mass of grenades
  75. - Reviewed ammo storage for British and German
  76. - Fixed the issue with some weapons sinking into the ground
  77. - Fixed wrong diplay names for mortar bags
  78. - Added optics for mortars (work in progress)
  79. - Muted radio protocol of German and Japanese units
  80. - Fixed: patches were out of the camo selection for the U.K. lieutenant
  81. - Improved BAR: sight adjustment, bipod and carry handle removable, back stock texture
  82. - Fixed wood surfaces of pier roadway
  83. - Fixed spamming of ejected Garand clips
  84. - Improved bolt action MP compatibility
  85. - Fixed LCVP turrets (could rotate 360)
  86. - Fixed: reset fire modes after each shot (Mortar sys)
  87. - Fixed: headgear can't be stored in uniforms and vests
  88. - Fixed: LCVP could load 60 soldiers
  89. - Raised volume of US chatter
  90. - Fixed name for IJA squads
  91. - Willys Jeep optimization
  92. - Improved "lodu_cask_heer01" (textures and the 3d)
  93. - Changed trench assets moved to a proper category
  94. - Fixed commando texture bug
  95. - Improved U.S. equipement (3d, textures, rvmat)
  96. - Fixed Bergenpack weighting
  97. - Fixed: "black spot" (on the back of U.K. para)





Downloads:

Workshop
Mega.nz

Comments
Buzztr0n
Buzztr0n

Impressive update, thank you guys for all this great content!

Reply Good karma Bad karma+2 votes
trainbomb
trainbomb

Great work! Keep it on!!!

Reply Good karma Bad karma+1 vote
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