Post news RSS June Development Update 2

Our announcement for the initial turret fire type, and some info on future build system updates.

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June Update 2

And the Winner is...

Ladies and gentlemen, can I please have your attention! I've just been handed an urgent and horrifying news story. I need all of you, to stop what you're doing and listen...MISSILE TURRET! So our next update will see the inclusion of the shiny new Missile Turret to your arsenal of defences.

You may remember a few weeks back we asked for your feedback on which fire type we should use for the initial release. And, drum roll please, the winner is……

The Continuous Fire Type!!!

Yay Continuous Fire Type!

A HUGE thank you to everyone who took time out and voted for their favourite. Stay tuned for more new feature announcements and updates over the coming weeks. We are looking to get the Missile turret to you guys as soon as possible so you can start reigning havoc on the inhabitants of Pharus 7.

As we move progressively towards multiplayer, we'll be pushing out further updates to critical systems of the game. Build is one of the major systems that is getting an overhaul. We'll leave you with some development images of the updated assets which will provide a much wider variety of structure configuration.


The intention for multiplayer is to give players the ability to customise their bases as much as possible. The preview displays what would be considered the 'base' primitives for building. However there will eventually be more expensive, more heavily armored looking build pieces on offer.


Happy hunting Pioneers

-Team Flix


3rd person, please. Long time owner, short time player.

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But how destructive are these new missiles? And what about continuous fire missiles?

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