Post news Report RSS JC3:MP - 1.1 Development Blog #9

Part 9 of our development blog series for the major update 1.1.

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Heyho folks, your administrative issues are back again with yet another Just Cause 3 Multiplayer 1.1 development blog!🔥

So, about that 1.1 release...

So it's time we talk about 1.1. We always said we wanted to get it done this year (2017). Unfortunately this is not happening. Let me explain why and what is going to happen now:
Alex 'meow', our lead developer, had less time to work on the mod recently due to his day job, this was somewhat unexpected so our planning was slightly off.
Additionally some features took a bit longer than we expected to implement properly (which is of course not the main reason for the delay). While most things are in a somewhat usable state now, we don't feel it is good enough to push for a release this year.
Due to the amount of changes and new features coming in 1.1 we also want to have more in depth testing to ensure that the final public release has the best possible quality.

So here is what we are going to do, we will very soon start testing a version internally which will at the beginning of 2018 go into a public beta stage. To give you guys at least something, we'll drop an update for the current JC3MP version including one or two planned features from 1.1 this year.

I hope you guys can understand the struggle we're dealing with. We will drop the public beta of 1.1 as soon as possible, that's for sure, so I hope you guys stay tuned about the update's progress.😉

If you have any questions feel free to get in touch with me.

Greets,

Dennis and the whole team

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