Hello, its been literally a year since any news have been released about Project Zombie Strike 2014.
Today I would like to bring you some updates and changes to the mod
A lot has changed during the silence months, myself being really excited about the changes
I hope you will too think the same after such a long time of silence
Let's start with something interesting
Faded Hotel
As Betrayal Complex Expansion Pack got 4 maps featured upon release, I thought about adding the previous releases more maps. And so, this map has been made out during December-January period of mod development. Many changes have been made for the map, mostly related to lighting, ambient and of course something more which you can find out more in the upcoming moments. Currently the map is still in development as it has some persisting issues which I cant get rid off at the moment
Alpha Squad: New Skins and Equipment
My team was seriously working hard on this, and here is the work in progress product: New Soldier skins and camo for Alpha Squad for Fade to Black Expansion Pack. H4R3M_K1NG put all his efforts to learn how reskinning the soldiers and their equipment. Now in every night-time set map, the soldiers will wear tactical suits that are made for night combat, rather than a dull sand camo like in previous versions. Alpha Squad will also feature in Day-Time fights, but skinned with normal camouflage rather than a black suit. Of course their specific skins are easily recognize-able, even in day time
Special Ops. Alpha Soldier - Fade to Black
Tactical Alpha Soldier - Fade to Black
Special Ops. Alpha Soldier - Day-Time
Tactical Alpha Soldier - Day-Time
Human Factions: Persona Types
While working over the Night-time reskin of Alpha Squad soldiers, an idea struck my mind. That was the addition of more people types in the mod. In previous versions, there was available only one character basically for every faction, and that was an US Soldier with desert camo. From now on, Human factions will have in each game different characters to choose from! Why limiting yourself to just one aspect, when you can choose from many types. Along with that, these skins are linked with the kind of persona you choose to play: Military, Survivor, Civilian, Special-Force, Strikers (Betrayal Complex)
Reskinned Original Character
New Military Character
Alpha Squad SpecOps Operative
Alpha Squad Tactical Operative
New Battle-Ready Survivor Character
New Zombie Strike Operative Character
Weapon Reskin
Along with new soldier skins and characters, I'm glad to show to you weapon reskins for weapons of Fade to Black Expansion Pack. Currently AUG-A3 has been reskinned to feature a black-camo as a night-time type of warfire to be much more persistent during the gameplay. I hope you will like the next upcoming updates related to weapon improvements and other interesting updates coming to their respective skins. The custom night-time camo's will be available only at night. During the day-time fights, the skin will be the default or custom depending on the map
This was it for this update
A lot of work and many hours were spent for characters and their appearance
I will be really happy to see your opinions in the comment section about this change
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This was Betamaxx
See you later
Looks good man!
Thank you and props to our retexture artist
Took him weeks to finish up these skins :D