Hello everyone. Today is a big date for us. We would like to share with you the progress of creating our indie game & engine. We have been developing this since 2009 and one of main reasons we have not completed it yet is having no feedback. At very beginning of the project, I thought that we should wait for a complete game or at least a playable demo before showing the project off. Now I can see that it was a mistake, as no indie project can exists without its community. But we want to learn from our mistakes. So, starting today, we will present you with a devblog of creating Lvx.
But what is Lvx actually? Well, it's our upcoming PC FPS game featuring action, horror and mystery elements. We use custom engine and targeting all major PC platforms: Windows, Linux and Mac OSX. Our game features rich interactions, physics and as next-gen visual as we are able to provide.
For starters, there won't be much info or medias about Lvx itself. We'll start publishing some engine shots and articles first, and gradually switch to publishing game-related materials. So stay tuned and remember to subscribe to our news feed on RSS/Facebook/Twitter.