Post news RSS Introducing Iron Grip: Marauders

ISOTX announces the next Iron Grip title. Introducing Iron Grip: Marauders, set years after the end of their last title, which uses the Unity engine and is set to start accepting beta signups as early as May and June 2010.

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So, you probably know of us if you're a ModDB user. We're ISOTX. We just had a game released on Steam called Iron Grip: Warlord, we worked on the mod MidEast Crisis 1&2, as well as other titles. We love modding and indie gaming, and have combined the two passions into our own company and series. Anyway, here's the deal - we like ModDB a lot, so it made perfect sense to put our upcoming, secret project right here. The past few months, we've alluded to something big coming your way. We've been decidedly absent as we worked on the Steam conversion for our other title and development for this project.

Yeah, this project.

It's kind of a big deal for us. And I'm going to introduce it right now for the first time on ModDB.

First of all, it's called Iron Grip: Marauders.

Second of all, it's going to be free to play.

Third of all, it's going to rock your world.

Follow IG:M on Twitter -
Follow IG:M on Facebook -
Visit the IG:M website -


I want to start this post off with the announcement that we officially launched the Iron Grip: Marauders website today. It's on that very page that you will find the latest game news, screenshots, and more. In addition to that, you will also be able to see upcoming, exclusive developer blogs that will reveal new and exciting information about Marauders.

However, since we like ModDB, we'll be mirroring all website content directly to this game profile, so you don't have to worry about missing anything (yes, even the dev blogs!). Just follow us on ModDB, and you'll be set for information.

As for what is Marauders, well, that takes some more explaining.

IG:M is the latest entry into the Iron Grip series, set several years after Iron Grip: Warlord. Situated in a wartorn landscape you have come to know, you're invited to take the role of an airship captain in this turn-based strategy game. Thrown into the middle of the fast-paced, blood-soaked world, you must fight for riches and power. Take on the computer or other airship captains in battles that will test your will and the strength of your army in vivid, rich 3D graphics using the Unity engine. Upgrade your army and bases in the strategic portion of the game from your airship base in the sky, and be prepared for your next battle. he best part is you can do all of this from the comfort of your favorite web browser and for free!


The following is media we're releasing along with the website and this announcement. It's all available in the ModDB gallery. You may also wish to download our press pack from ISOTX for the official press release as well as our logo file.


Over the coming weeks and months, we'll have more great news and you'll hear it here first. But for now, here's the special features this turn-based strategy title will bring to old and new Iron Grip fans alike:

  • A free-to-play environment: With no monthly or registration fees, anyone has the option to become a pirate captain!
  • Aside from a one-time download, the entire game will be available immediately. Play straight from your browser window - compatible with all popular browsers - as long as you've got an internet connection.
  • Spectacular FULL 3D graphics in your browser - watch your troops fight before your eyes!
  • Take part in battle against AI or other players in our ever-growing multiplayer experience.

While an official launch date is still under wraps, the official website's launch and this news post plus profile creation all hint at bigger and greater things coming our way soon - very soon. Stay tuned for news on the closed beta and keep checking this page and ISOTX's sites; we will be releasing our official first developer blog along with gameplay footage next week, in hopefully what is the first of a series of many videos.

So what are you waiting for? SPREAD THE WORD, SOLDIERS!

Elementalist - - 732 comments

OH bby! That looks incredifriggin' awesome! Looking forward to it! :)

Out of curiosity, are you using a Unity Professional license or just the free engine, because those are some mighty pretty graphics you've achieved (3D, your 2D art is always amazing I can't imagine it's hindered by an engine).

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ashelia Author
ashelia - - 42 comments

We got the professional license, but our team's put a lot of effort into editing it and adding features to it. They actually just finished taping a dev blog for next week which we'll post up here, that'll probably start to answer some of your questions about the graphics and more.

Thanks for the support :D

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Anonymousperson - - 189 comments

The art still looks awesome (But I think I can't say that anymore, as ALL Iron Grip Universe official art looks awesome)
Not so sure about the turn-based strategy system though, but I still have faith in your guy's skills to produce good games
Also, any airship-to-airship combat?

(Also, not to be rude or anything, but an update for Iron Grip: Oppression would be nice, unless of course you all have stopped updating it in favor of continuing your progress for your retail and/or not retail projects, I totally understand)
(Still though, I miss that mod)

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ashelia Author
ashelia - - 42 comments

We have actually been looking for a programmer for IG:TO for over a year now. We have a very tiny budget for any fan who has the skills to pick it up. We can't devote our lead team to it anymore, as they got sucked into IG: Warlord and IG: Marauders, but IG:TO is our roots and we love it. It would be amazing to see someone pick it up. If you find anyone (or if anyone is reading this) PM me! We'd be thrilled!

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Shoelip - - 463 comments

I don't know what to think of this. I was a big fan of Oppression, but was rather disappointed in Warlords being basically a polished but dumbed down version of that. Now we have a game that sounds like it could be a lot more interesting, except it's browser based... and since it's free to play that will probably mean you get to buy gameplay advantages with real world money... So yeah... I guess I'll just have to wait and hope.

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ashelia Author
ashelia - - 42 comments

We don't plan to do extrene gameplay advantages via money. We plan on micro-payments to be for purely cosmetic things; like you could pay $1 and get an avatar with a goofy pair of glasses (totally off the wall example, do not quote me on this). We hope these sort of payments, which are optional rather than forcing everyone to pay, will help us get enough money to keep adding new maps and expand the game. Something we found with IG: Warlord was a lot of people played the demo, and kept playing it, but weren't willing to pay for it. We wanted to appeal to all our fans, broke or not; cheap or not.

I mean, nobody wants to play a game that's really biased towards money, why would you play for free if John Doe could plop down $10 and win every time over you? ;) That's definitely not what we're aiming for.

As for it being in a browser, that's why we're using the Unity engine. It feels a lot like it's not in a browser, you can take my word for it for now but we'll have a beta soon where people can play it!

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Betelgeuze - - 872 comments

Great, any plans for a mac version?

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Stuffie - - 701 comments

Yup, it works with Mac already

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Torabi - - 376 comments

Oh my oh my. Sounds mighty fine. Can't wait to try this one. That reminds me, I have to get IG:W as well.

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Color-Copycat - - 210 comments

I've always wanted to command those airships and zeppelins that hang out in the skyboxes of IG: Oppression and Warlord. I can't wait to see how this turns out, and I'm really looking forward to another awesome game from Isotx. Best of luck to you!

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Kitsunami - - 121 comments

interesting and ambitious

Id like to see more for warlords though, dont drop your paying game for a free one...

Warlords has a lot of bugs and issues to be fixed, and definately, definately needs more maps and characters to play with.

Do want female commander :[

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