Ah... Well, I haven't done much, so there's not much to say. I've dabbled in modding for a looong time, doing games like Oblivion and Morrowind and a few others. I hope to make a game sometime (soon), and so right now I'm hard at work doing that.

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Comments  (0 - 10 of 14)
MrMattWebb
MrMattWebb

What car do you drive that hits 80 in 2nd? o_O

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The_Chemical_Brother
The_Chemical_Brother

Happy new year!! Moddb.com xD

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UKGameDev
UKGameDev

I just find the interface on Blender very simple to use, and you don't have to apply a modifier to edit an object. Its easier to find your way around the interface of Blender, plus, is $3500 cheaper. Im switching back to Blender because its easier, and my 15 day 3ds trial will run out.

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MixWhelan
MixWhelan

thanks for your interest in the lost realms

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The_Chemical_Brother
The_Chemical_Brother

Happy new year!!

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Azz`Taruth
Azz`Taruth

Hahah :D Well, that's actually because of the diffuse lightning caused by the Sun/Moon/Sky effects, and true, it might look a little awkward at times, but I don't see it that distracting ;p at least for now

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Azz`Taruth
Azz`Taruth

Oh, how come you think the ground needs some working, is it too flat or how come :) ?

Yeah, there will be quite many things to do in the city and getting on top of the buildings was for screenshot purposes and also there will be a point to that too ;) .

Hope I get the Alpha-stage done in the passing months!

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Azz`Taruth
Azz`Taruth

Heheh, well, I don't think you need that much from your PC to handle NWN2, unless you got some truly ancient machinery running there right now ;D

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MrMattWebb
MrMattWebb

Thanks for the comment. I rewrote the synopsis and double checked it with two people before posting it.

Hopefully it sounds a bit better this time around.

Cheers. :D

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Azz`Taruth
Azz`Taruth

Hehe, I see what you mean with the instruments and how you are using them.

Well, I must say that it seems that all Bethesda's games share the same flaws, some are fixed or then screwed up even more. The games are hollow, especially the lame dialog and acting. Worlds are intriquing, but that's pretty much it to the whole extent of it.

As for TMP, I am aiming the game play to be interesting that not just direct choices affect the story immediately and define whether you are good or evil. I try to make the gaming experience the way that it surprises you and the player must find his own "Story" - so to speak - and not just follow some pre-defined storyline.
And on top of that, I try to make the player to be able to radically turn from evil to good, or vice versa! For that's something I haven't seen in any game. Of course you can change alignments in all D&D/Forgotten Realms games easily by few tricks, but that's nothing radical nor realistic. I want to give out some sections and choices for the player to learn and repent from actions taken and so forth. That should spice up some gaming experience, me thinks!

And as I apparently lost from the topic, answer to your question is that the intro section will not last that long to get you bored. At least I hope so, hahah.

And of course, if you think you might want to hop in to the team or something, if you think up something to dabble with, feel free to ask more specifics ;).

- Markus

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