Post news Report RSS Inactivity

As some of you may, or may not, have noticed: this page has been a bit quiet for a long while. This is because the mod has been 'put on hold'. I'm not going to make excuses, saying we're taking a break or we're all too busy in RL at the moment: our development forum has gone

Posted by on

As some of you may, or may not, have noticed: this page has been a bit quiet for a long while.

This is because the mod has been 'put on hold'.

I'm not going to make excuses, saying we're taking a break or we're all too busy in RL at the moment: our development forum has gone quiet and I've lost contact with several members of the team. This is most likely due to a lack of progress on the coding front: partly my fault, although severe Steam problems prevented me from accessing HL2 for several months.

N.B.: This is not to say the mod has been cancelled. When the time is right I will attempt to get in touch with the other team members.

Progress so far:

  • 80-90% of player coding.
  • 10% of 'command structure' coding.
  • 50% of weapon modelling.
  • Several maps (beta versions).
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: