Post news RSS Hey look there's news!

I felt like I haven't posted news in a long time and it turns out I was right. Tons of activity has been going on, including a new very exciting breakthrough in modding the game I'll get to in a moment. First, I'll sum up what's been completed since the last status update.

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I felt like I haven't posted news in a long time and it turns out I was right. Tons of activity has been going on, including a new very exciting breakthrough in modding the game I'll get to in a moment. First, I'll sum up what's been completed since the last status update.

  • Every existing multiplayer/skirmish map has been re-textured and updated.
  • Predator HUD replaced with new hands/gauntlets, new medicomp injectors and other fixes.
  • Marine HUD replaced with new hands and all weapons replaced.
  • Alien HUD updated with new claws/tail with 2048x2048 textures.
  • All non-player character models updated with 2048x2048 textures.
  • New Alien Queen model
  • New Facehugger model
  • New maps: Subwayride, Slaughterhouse, JungleXL, ALesserFate, Leadworks, and more.
  • New alternate player models (Net-head Alien, Predator 2, Dark Predator, Classic, etc.)
  • New Marine models
  • Updated Predator model with new body armor, better weapons and combistick.
  • A number of updates and additions throughout the singleplayer game.
  • Improved nightvision for Marine and cloaking effect for Predator players
  • Improved Alien vision
  • High resolution textures for flame effects, clouds, and 3D explosions.
  • Improved blood decals, lens flares, and other random particle effects
  • New high resolution Marine HUD motion tracker drawn from scratch
  • New and improved singleplayer Episode title images
  • Fixed random crash bug

The one big thing I've been putting off is re-texturing the singleplayer episodes. Previously the only known way of replacing all of the old 128x128 textures with 1024x1024 and larger was by manually applying them to a map one surface at a time. Using this process the typical multiplayer map took me about 1-2 weeks. It's extremely tedious, and judging by the enormous sizes of the singleplayer maps each would take me several more weeks. The exciting news is in the past few days I worked out a method to complete entire maps in under a day. It's something I theorized before but for whatever reason never put to the test. In one day I finished two maps. Once the remaining textures are created I can have a map done in minutes. So keep checking back for updates, because they are going to come fast.

Oh yeah, here's a little video preview I put together for the new maps Slaughterhouse and JungleXL. Watch closely at the JungleXL segment and you will see the long lost Predator speargun ammo pickup in action.

Comments
CorporalHicks
CorporalHicks - - 302 comments

Great :)

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darkyautja
darkyautja - - 99 comments

Impressive ! you have done some real goodjob ! can't wait to play it !

Reply Good karma Bad karma+1 vote
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