Post news Report RSS Half-Life: Induction 1.4 released

A small Quality of Life update to Half-Life: Induction. Also publishing maps source files and game source code.

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Hi everyone. One year after the previous release we present you a small QoL update to Half-Life: Induction.

Download Induction 1.4

Changelog:

  • Added one more achievement and some new Easter Eggs related to it.
  • Fixed some Kleiner's sentences cutting off a bit in the end in the chapter "Registration".
  • The mod icon is shown on the desktop's taskbar now instead of the default Half-Life icon.
  • Fixed some misaligned textures. Fixed some bugs.
  • Added more details on some levels.
  • Added clock sounds. Added soda drink sound. Updated the doughnut model. Thanks to XF-Alien for provided resources.
  • A special crosshair is shown in the chapter "Hard Work" during the crystal test sequence, to help players press buttons more accurately.
  • The cl_viewroll cvar is removed. Use non-zero cl_rollangle value instead if you want to enable the view roll.

induction 14 3

induction 14 1

induction 14 2

With this update we also publish both game source code and map source files for the community.

The Induction game source code is based on Half-Life Featureful project and it's released as a branch on github repository. You're free to use it in your projects, e.g. if you want to port the subtitles system or achievements implementation to your mod.

Induction branch on github

The Induction map sources are released on moddb. You can use them in your own Half-Life related projects. We expect you to give proper credit to the Hazard Team in this case.

Download map source files

If you want a closer collaboration with us (e.g. on the matter of porting the mod to another platform or engine), we can discuss it on our Discord server.

Post comment Comments
pelmen1906
pelmen1906 - - 46 comments

круто

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/TheWolf
/TheWolf - - 841 comments

Very nice

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fresco
fresco - - 140 comments

I always like it when mod projects go open source - thanks a lot.

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DarkShift
DarkShift - - 187 comments

Thanks for the update, I will gladly go through it one more time.

Also, I suggest you should work more and more on it, in the future, even if it takes 1, 2 or 10 years, but this is the only true "HL Zero"/HL Prequel nearly canon/Valve-like quality we could get,

I think there is still some "missing link" about this, that is showing us an encounter with Breen GoldSrc model, the administrator of Black Mesa. It would be complete.
There is a good set of maps by TWHL called "Casa Del Administrator" which was done more than a decade ago, which could provide some nice ideas.

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FreeSlave Author
FreeSlave - - 274 comments

I had plans on adding Breen even at the time of making of the first version of the mod. But it was never implemented. I have an idea for the level and the situation to show. Maybe some day we'll make it happen :)

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~X~
~X~ - - 555 comments

Great! Already checked it out!
So many famous characters in one room... kinda weird. o.O

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Guest
Guest - - 690,699 comments

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