Post news RSS Half Life 2: Raising the Bar Redux Launch

After a discussion with AmbientNoise - from whom I got permission to do this - I have taken up the task of continuing development of the cancelled Half Life 2: Raising the Bar mod, from August 2016!

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raisingthebarredux

Hi, everyone.

After a discussion with AmbientNoise - from whom I got permission to do this - I have taken up the task of continuing development of the cancelled Half Life 2: Raising the Bar mod, from August 2016! Using materials, models, maps, and the like from their development repository, I am aiming to recreate unfinished and incomplete concepts and restore the mod to a more complete form.

My knowledge in Source is, at this time, not sufficient to recreate the full vision the original authors or I have for the mod, but I will do as much as I can to make a build as feature complete as possible, which I will then re-release onto here as the Redux version of the mod, with the hopes someone else more experience than I might take the baton I pass onward. If not, I intend to learn more about Source in the coming months and this might mean I can continue development further somewhere down the line.

At the time of this writing, I have imported the team's custom Heavy Machine Gun and Pistol models with WIP textures, as well as importing their AK-47 animations to make the weapon in the development build more complete. Every so often, I plan to document more progress on more substantial updates here for my own purposes, as well as to take feedback on directions I can take the mod.

I have also made two loading screens - one of them was a prototype by the team, the other is adapted from a prototype map which I then expanded upon. The latter can be seen below:

On top of this, I have reduxed their Manhack Arcade map, and am currently in the process of doing the same with the Terminal Plaza map. Once this and the trainstation are done, I will look into linking the three together by some means.

At current, I am working on this alone, and it is intended for things to stay that way; this might change, however, depending on how serious I get about this in the following months.

For the time being, I've uploaded several images of the two WIP weapon models, as well as the mostly-complete Manhack Arcade redux map from the development build.

Thanks for reading, and I hope you enjoy!

Comments
TheRenegadist
TheRenegadist

Nice to see this back, I wish you luck!

Reply Good karma Bad karma+7 votes
Kralich/David Author
Kralich/David

Thank you very much!

Reply Good karma+5 votes
Mrksmt9
Mrksmt9

good luck

Reply Good karma Bad karma+1 vote
neophus
neophus

Nice news ! Good luck guys

Reply Good karma Bad karma+1 vote
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